wined3d: Make the device parameter to wined3d_device_get_stream_source() const.

This commit is contained in:
Henri Verbeet 2011-08-30 20:12:34 +02:00 committed by Alexandre Julliard
parent 43ad90ce31
commit cfbecf9380
2 changed files with 2 additions and 2 deletions

View File

@ -1775,7 +1775,7 @@ HRESULT CDECL wined3d_device_set_stream_source(struct wined3d_device *device, UI
return WINED3D_OK;
}
HRESULT CDECL wined3d_device_get_stream_source(struct wined3d_device *device,
HRESULT CDECL wined3d_device_get_stream_source(const struct wined3d_device *device,
UINT stream_idx, struct wined3d_buffer **buffer, UINT *offset, UINT *stride)
{
struct wined3d_stream_state *stream;

View File

@ -2246,7 +2246,7 @@ HRESULT __cdecl wined3d_device_get_sampler_state(struct wined3d_device *device,
UINT sampler_idx, WINED3DSAMPLERSTATETYPE state, DWORD *value);
HRESULT __cdecl wined3d_device_get_scissor_rect(struct wined3d_device *device, RECT *rect);
BOOL __cdecl wined3d_device_get_software_vertex_processing(struct wined3d_device *device);
HRESULT __cdecl wined3d_device_get_stream_source(struct wined3d_device *device,
HRESULT __cdecl wined3d_device_get_stream_source(const struct wined3d_device *device,
UINT stream_idx, struct wined3d_buffer **buffer, UINT *offset, UINT *stride);
HRESULT __cdecl wined3d_device_get_stream_source_freq(struct wined3d_device *device, UINT stream_idx, UINT *divider);
HRESULT __cdecl wined3d_device_get_surface_from_dc(struct wined3d_device *device,