xinput1_3: Use input report length from HIDP_CAPS.
And swap input report buffers instead of adding an index. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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11a25dec95
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@ -63,9 +63,7 @@ struct hid_platform_private {
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WCHAR *device_path;
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BOOL enabled;
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DWORD report_length;
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BYTE current_report;
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CHAR *reports[2];
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char *input_report_buf[2];
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struct axis_info lx, ly, ltrigger, rx, ry, rtrigger;
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};
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@ -185,10 +183,8 @@ static BOOL init_controller(xinput_controller *controller, PHIDP_PREPARSED_DATA
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private->ppd = ppd;
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private->device = device;
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private->report_length = caps->InputReportByteLength + 1;
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private->current_report = 0;
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if (!(private->reports[0] = calloc(1, private->report_length))) goto failed;
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if (!(private->reports[1] = calloc(1, private->report_length))) goto failed;
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if (!(private->input_report_buf[0] = calloc(1, private->caps.InputReportByteLength))) goto failed;
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if (!(private->input_report_buf[1] = calloc(1, private->caps.InputReportByteLength))) goto failed;
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size = (lstrlenW(device_path) + 1) * sizeof(WCHAR);
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if (!(private->device_path = malloc(size))) goto failed;
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memcpy(private->device_path, device_path, size);
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@ -202,8 +198,8 @@ static BOOL init_controller(xinput_controller *controller, PHIDP_PREPARSED_DATA
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failed:
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free(private->device_path);
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free(private->reports[0]);
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free(private->reports[1]);
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free(private->input_report_buf[0]);
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free(private->input_report_buf[1]);
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free(private);
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return FALSE;
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}
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@ -313,8 +309,8 @@ static void remove_gamepad(xinput_controller *device)
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device->platform_private = NULL;
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CloseHandle(private->device);
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free(private->reports[0]);
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free(private->reports[1]);
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free(private->input_report_buf[0]);
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free(private->input_report_buf[1]);
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free(private->device_path);
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HidD_FreePreparsedData(private->ppd);
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free(private);
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@ -344,8 +340,8 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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{
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struct hid_platform_private *private = device->platform_private;
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int i;
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CHAR *report = private->reports[(private->current_report)%2];
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CHAR *target_report = private->reports[(private->current_report+1)%2];
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char **report_buf = private->input_report_buf, *tmp;
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ULONG report_len = private->caps.InputReportByteLength;
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NTSTATUS status;
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USAGE buttons[11];
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@ -355,7 +351,7 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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if (!private->enabled)
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return;
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if (!HidD_GetInputReport(private->device, target_report, private->report_length))
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if (!HidD_GetInputReport(private->device, report_buf[0], report_len))
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{
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if (GetLastError() == ERROR_ACCESS_DENIED || GetLastError() == ERROR_INVALID_HANDLE)
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{
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@ -366,13 +362,12 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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else ERR("Failed to get input report, HidD_GetInputReport failed with error %u\n", GetLastError());
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return;
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}
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if (memcmp(report, target_report, private->report_length) != 0)
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{
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private->current_report = (private->current_report+1)%2;
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if (memcmp(report_buf[0], report_buf[1], report_len) != 0)
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{
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device->state.dwPacketNumber++;
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button_length = ARRAY_SIZE(buttons);
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status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, buttons, &button_length, private->ppd, target_report, private->report_length);
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status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, buttons, &button_length, private->ppd, report_buf[0], report_len);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsages HID_USAGE_PAGE_BUTTON returned %#x\n", status);
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device->state.Gamepad.wButtons = 0;
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@ -394,7 +389,7 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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}
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}
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status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_HATSWITCH, &hat_value, private->ppd, target_report, private->report_length);
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status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_HATSWITCH, &hat_value, private->ppd, report_buf[0], report_len);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_HATSWITCH returned %#x\n", status);
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else
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{
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@ -431,31 +426,34 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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}
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}
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, private->ppd, target_report, private->report_length);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, private->ppd, report_buf[0], report_len);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_X returned %#x\n", status);
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else device->state.Gamepad.sThumbLX = scale_short(value, &private->lx);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, private->ppd, target_report, private->report_length);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, private->ppd, report_buf[0], report_len);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Y returned %#x\n", status);
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else device->state.Gamepad.sThumbLY = -scale_short(value, &private->ly) - 1;
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, private->ppd, target_report, private->report_length);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, private->ppd, report_buf[0], report_len);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RX returned %#x\n", status);
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else device->state.Gamepad.sThumbRX = scale_short(value, &private->rx);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, private->ppd, target_report, private->report_length);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, private->ppd, report_buf[0], report_len);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RY returned %#x\n", status);
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else device->state.Gamepad.sThumbRY = -scale_short(value, &private->ry) - 1;
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, private->ppd, target_report, private->report_length);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, private->ppd, report_buf[0], report_len);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RZ returned %#x\n", status);
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else device->state.Gamepad.bRightTrigger = scale_byte(value, &private->rtrigger);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, private->ppd, target_report, private->report_length);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, private->ppd, report_buf[0], report_len);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Z returned %#x\n", status);
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else device->state.Gamepad.bLeftTrigger = scale_byte(value, &private->ltrigger);
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}
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tmp = report_buf[0];
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report_buf[0] = report_buf[1];
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report_buf[1] = tmp;
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memcpy(state, &device->state, sizeof(*state));
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}
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