d3d10/effect: Remove unused field from pass structure.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -223,7 +223,6 @@ struct d3d10_effect_pass
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struct d3d10_effect_technique *technique;
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struct d3d10_effect_technique *technique;
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char *name;
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char *name;
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DWORD start;
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DWORD object_count;
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DWORD object_count;
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DWORD annotation_count;
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DWORD annotation_count;
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struct d3d10_effect_object *objects;
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struct d3d10_effect_object *objects;
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