server: Remove no longer needed pipe_state enum.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jacek Caban 2018-08-17 17:41:17 +02:00 committed by Alexandre Julliard
parent 0531931278
commit ce5def4b58
1 changed files with 2 additions and 40 deletions

View File

@ -42,15 +42,6 @@
#include "security.h"
#include "process.h"
enum pipe_state
{
ps_idle_server,
ps_wait_open,
ps_connected_server,
ps_wait_disconnect,
ps_wait_connect
};
struct named_pipe;
struct pipe_message
@ -81,7 +72,6 @@ struct pipe_server
{
struct pipe_end pipe_end; /* common header for pipe_client and pipe_server */
struct list entry; /* entry in named pipe servers list */
enum pipe_state state; /* server state */
unsigned int options; /* pipe options */
struct async_queue listen_q; /* listen queue */
};
@ -305,7 +295,8 @@ static void pipe_server_dump( struct object *obj, int verbose )
{
struct pipe_server *server = (struct pipe_server *) obj;
assert( obj->ops == &pipe_server_ops );
fprintf( stderr, "Named pipe server pipe=%p state=%d\n", server->pipe_end.pipe, server->state );
fprintf( stderr, "Named pipe server pipe=%p state=%d\n", server->pipe_end.pipe,
server->pipe_end.state );
}
static void pipe_client_dump( struct object *obj, int verbose )
@ -330,12 +321,6 @@ static struct fd *pipe_end_get_fd( struct object *obj )
return (struct fd *) grab_object( pipe_end->fd );
}
static void set_server_state( struct pipe_server *server, enum pipe_state state )
{
server->state = state;
}
static struct pipe_message *queue_message( struct pipe_end *pipe_end, struct iosb *iosb )
{
struct pipe_message *message;
@ -434,29 +419,10 @@ static void pipe_server_destroy( struct object *obj)
static void pipe_client_destroy( struct object *obj)
{
struct pipe_client *client = (struct pipe_client *)obj;
struct pipe_server *server = (struct pipe_server *)client->pipe_end.connection;
assert( obj->ops == &pipe_client_ops );
pipe_end_disconnect( &client->pipe_end, STATUS_PIPE_BROKEN );
if (server)
{
switch(server->state)
{
case ps_connected_server:
/* Don't destroy the server's fd here as we can't
do a successful flush without it. */
set_server_state( server, ps_wait_disconnect );
break;
case ps_idle_server:
case ps_wait_open:
case ps_wait_disconnect:
case ps_wait_connect:
assert( 0 );
}
}
pipe_end_destroy( &client->pipe_end );
}
@ -1007,7 +973,6 @@ static int pipe_server_ioctl( struct fd *fd, ioctl_code_t code, struct async *as
server->pipe_end.state = FILE_PIPE_LISTENING_STATE;
queue_async( &server->listen_q, async );
set_server_state( server, ps_wait_open );
async_wake_up( &server->pipe_end.pipe->waiters, STATUS_SUCCESS );
set_error( STATUS_PENDING );
return 1;
@ -1032,7 +997,6 @@ static int pipe_server_ioctl( struct fd *fd, ioctl_code_t code, struct async *as
}
pipe_end_disconnect( &server->pipe_end, STATUS_PIPE_DISCONNECTED );
set_server_state( server, ps_wait_connect );
return 1;
default:
@ -1091,7 +1055,6 @@ static struct pipe_server *create_pipe_server( struct named_pipe *pipe, unsigned
allow_fd_caching( server->pipe_end.fd );
set_fd_signaled( server->pipe_end.fd, 1 );
init_async_queue( &server->listen_q );
set_server_state( server, ps_idle_server );
return server;
}
@ -1183,7 +1146,6 @@ static struct object *named_pipe_open_file( struct object *obj, unsigned int acc
{
async_wake_up( &server->listen_q, STATUS_SUCCESS );
server->pipe_end.state = FILE_PIPE_CONNECTED_STATE;
set_server_state( server, ps_connected_server );
server->pipe_end.connection = &client->pipe_end;
client->pipe_end.connection = &server->pipe_end;
server->pipe_end.client_pid = client->pipe_end.client_pid;