wined3d: Silence WINED3DRS_DEBUGMONITORTOKEN.

This commit is contained in:
Stefan Dösinger 2006-08-16 13:53:50 +02:00 committed by Alexandre Julliard
parent 51c7c030ee
commit ce5c4d38c4

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@ -4495,8 +4495,10 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D
if(0xbaadcafe != Value) { if(0xbaadcafe != Value) {
/* MSDN says the default is D3DDMT_ENABLE but our tests confirm 0xbaadcafe is the default. */ /* MSDN says the default is D3DDMT_ENABLE but our tests confirm 0xbaadcafe is the default. */
/* MSDN says anything other than D3DDMT_ENABLE or DISABLE does not change the state, /* MSDN says anything other than D3DDMT_ENABLE or DISABLE does not change the state,
* but our tests disagree. */ * but our tests disagree.
ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); * We do not claim to implement a debugging lib, so do not write an ERR
*/
WARN("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value);
} }
break; break;
} }