wined3d: Silence WINED3DRS_DEBUGMONITORTOKEN.
This commit is contained in:
parent
51c7c030ee
commit
ce5c4d38c4
@ -4495,8 +4495,10 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D
|
|||||||
if(0xbaadcafe != Value) {
|
if(0xbaadcafe != Value) {
|
||||||
/* MSDN says the default is D3DDMT_ENABLE but our tests confirm 0xbaadcafe is the default. */
|
/* MSDN says the default is D3DDMT_ENABLE but our tests confirm 0xbaadcafe is the default. */
|
||||||
/* MSDN says anything other than D3DDMT_ENABLE or DISABLE does not change the state,
|
/* MSDN says anything other than D3DDMT_ENABLE or DISABLE does not change the state,
|
||||||
* but our tests disagree. */
|
* but our tests disagree.
|
||||||
ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value);
|
* We do not claim to implement a debugging lib, so do not write an ERR
|
||||||
|
*/
|
||||||
|
WARN("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user