d3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetBlobPart().
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976b4e96bd
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cdfdfe59ee
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@ -153,6 +153,10 @@ static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part)
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if (tag == TAG_Aon9) add = TRUE;
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break;
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case D3D_BLOB_XNA_PREPASS_SHADER:
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if (tag == TAG_XNAP) add = TRUE;
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break;
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default:
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FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
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break;
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@ -223,6 +227,7 @@ HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_P
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case D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB:
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case D3D_BLOB_DEBUG_INFO:
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case D3D_BLOB_LEGACY_SHADER:
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case D3D_BLOB_XNA_PREPASS_SHADER:
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if (count != 1) count = 0;
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break;
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@ -248,7 +253,7 @@ HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_P
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}
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/* some parts aren't full DXBCs, they contain only the data */
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if (count == 1 && (part == D3D_BLOB_DEBUG_INFO || part == D3D_BLOB_LEGACY_SHADER))
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if (count == 1 && (part == D3D_BLOB_DEBUG_INFO || part == D3D_BLOB_LEGACY_SHADER || part == D3D_BLOB_XNA_PREPASS_SHADER))
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{
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hr = D3DCreateBlob(dst_dxbc.sections[0].data_size, blob);
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if (SUCCEEDED(hr))
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@ -586,6 +586,7 @@ void SlDeleteShader(struct bwriter_shader *shader);
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#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
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#define TAG_PCSG MAKE_TAG('P', 'C', 'S', 'G')
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#define TAG_SDBG MAKE_TAG('S', 'D', 'B', 'G')
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#define TAG_XNAP MAKE_TAG('X', 'N', 'A', 'P')
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struct dxbc_section
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{
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