gdi32: Make BitBlt and StretchDIBits hotpatchable.
Signed-off-by: Michael Müller <michael@fds-team.de> Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
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@ -559,8 +559,8 @@ BOOL WINAPI PatBlt( HDC hdc, INT left, INT top, INT width, INT height, DWORD rop
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/***********************************************************************
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* BitBlt (GDI32.@)
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*/
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BOOL WINAPI BitBlt( HDC hdcDst, INT xDst, INT yDst, INT width,
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INT height, HDC hdcSrc, INT xSrc, INT ySrc, DWORD rop )
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BOOL WINAPI DECLSPEC_HOTPATCH BitBlt( HDC hdcDst, INT xDst, INT yDst, INT width,
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INT height, HDC hdcSrc, INT xSrc, INT ySrc, DWORD rop )
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{
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if (!rop_uses_src( rop )) return PatBlt( hdcDst, xDst, yDst, width, height, rop );
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else return StretchBlt( hdcDst, xDst, yDst, width, height,
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@ -59,6 +59,8 @@
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Search for "Bitmap Structures" in MSDN
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*/
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#include "config.h"
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#include <stdarg.h>
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#include <stdlib.h>
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#include <string.h>
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@ -602,9 +604,10 @@ done:
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/***********************************************************************
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* StretchDIBits (GDI32.@)
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*/
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INT WINAPI StretchDIBits(HDC hdc, INT xDst, INT yDst, INT widthDst, INT heightDst,
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INT xSrc, INT ySrc, INT widthSrc, INT heightSrc, const void *bits,
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const BITMAPINFO *bmi, UINT coloruse, DWORD rop )
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INT WINAPI DECLSPEC_HOTPATCH StretchDIBits( HDC hdc, INT xDst, INT yDst, INT widthDst, INT heightDst,
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INT xSrc, INT ySrc, INT widthSrc, INT heightSrc,
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const void *bits, const BITMAPINFO *bmi, UINT coloruse,
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DWORD rop )
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{
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char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
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BITMAPINFO *info = (BITMAPINFO *)buffer;
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