dwrite: Normalize glyph data before passing it to matching function.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3746,7 +3746,7 @@ static BOOL opentype_match_class_func(UINT16 glyph, UINT16 glyph_data, const str
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static BOOL opentype_match_coverage_func(UINT16 glyph, UINT16 glyph_data, const struct match_data *data)
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{
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const struct match_context *mc = data->mc;
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return opentype_layout_is_glyph_covered(&mc->context->table->table, data->subtable_offset + GET_BE_WORD(glyph_data), glyph)
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return opentype_layout_is_glyph_covered(&mc->context->table->table, data->subtable_offset + glyph_data, glyph)
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!= GLYPH_NOT_COVERED;
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}
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@ -3808,8 +3808,10 @@ static enum iterator_match glyph_iterator_may_match(const struct glyph_iterator
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if (!(iter->mask & iter->context->glyph_infos[iter->pos].mask))
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return ITER_NO;
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/* Glyph data is used for input, backtrack, and lookahead arrays, swap it here instead of doing that
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in all matching functions. */
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if (iter->match_func)
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return !!iter->match_func(iter->context->u.buffer.glyphs[iter->pos], *iter->glyph_data, iter->match_data);
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return !!iter->match_func(iter->context->u.buffer.glyphs[iter->pos], GET_BE_WORD(*iter->glyph_data), iter->match_data);
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return ITER_MAYBE;
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}
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