diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 85f94899cd6..a36d010e793 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2089,11 +2089,11 @@ static void ffp_blitter_clear(struct wined3d_blitter *blitter, struct wined3d_de } if (flags) - device_clear_render_targets(device, rt_count, fb, rect_count, + device_clear_render_targets(device, flags & WINED3DCLEAR_TARGET ? rt_count : 0, fb, rect_count, clear_rects, draw_rect, flags, colour, depth, stencil); if (next_flags && (next = blitter->next)) - next->ops->blitter_clear(next, device, rt_count, fb, rect_count, + next->ops->blitter_clear(next, device, next_flags & WINED3DCLEAR_TARGET ? rt_count : 0, fb, rect_count, clear_rects, draw_rect, next_flags, colour, depth, stencil); }