d3dcompiler: Specify arguments for stub entry points that are used in forwards.
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@ -4,8 +4,8 @@
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@ stub D3DCompressShaders
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@ stdcall D3DCreateBlob(long ptr)
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@ stub D3DDecompressShaders
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@ stub D3DDisassemble10Effect
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@ stub D3DDisassemble
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@ stub D3DDisassemble10Effect(ptr long ptr)
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@ stub D3DDisassemble(ptr long long ptr ptr)
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@ stdcall D3DGetBlobPart(ptr long long long ptr)
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@ stdcall D3DGetDebugInfo(ptr long ptr)
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@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)
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