diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 9c3200e1718..1ab4a49115b 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2244,7 +2244,7 @@ struct wined3d_sampler * CDECL wined3d_device_get_vs_sampler(const struct wined3 return device->state.vs_sampler[idx]; } -void device_invalidate_shader_constants(const struct wined3d_device *device, DWORD mask) +static void device_invalidate_shader_constants(const struct wined3d_device *device, DWORD mask) { UINT i;