d3d11: Set immediate_context to NULL in d3d11_device_GetImmediateContext().

This commit is contained in:
Józef Kucia 2015-09-15 01:37:38 +02:00 committed by Alexandre Julliard
parent e4f32c3c4b
commit ccb30415b6
1 changed files with 2 additions and 0 deletions

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@ -425,6 +425,8 @@ static void STDMETHODCALLTYPE d3d11_device_GetImmediateContext(ID3D11Device *ifa
ID3D11DeviceContext **immediate_context)
{
FIXME("iface %p, immediate_context %p stub!\n", iface, immediate_context);
*immediate_context = NULL;
}
static HRESULT STDMETHODCALLTYPE d3d11_device_SetExceptionMode(ID3D11Device *iface, UINT flags)