include/d3dcommon.idl: Add missing names in D3D_NAME enum.

Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Biswapriyo Nath 2020-08-27 23:56:25 +05:30 committed by Alexandre Julliard
parent 9702ee8d76
commit cc7d1f2672
1 changed files with 3 additions and 0 deletions

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@ -648,6 +648,9 @@ typedef enum D3D_NAME
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR,
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR,
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR,
D3D_NAME_BARYCENTRICS = 23,
D3D_NAME_SHADINGRATE,
D3D_NAME_CULLPRIMITIVE,
D3D_NAME_TARGET = 64,
D3D_NAME_DEPTH,
D3D_NAME_COVERAGE,