wined3d: Move the stream-output statistics query fields from struct wined3d_context to struct wined3d_context_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -955,14 +955,14 @@ void wined3d_context_gl_free_timestamp_query(struct wined3d_timestamp_query *que
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context_gl->free_timestamp_queries[context_gl->free_timestamp_query_count++] = query->id;
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}
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void context_alloc_so_statistics_query(struct wined3d_context *context,
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void wined3d_context_gl_alloc_so_statistics_query(struct wined3d_context_gl *context_gl,
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struct wined3d_so_statistics_query *query)
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{
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const struct wined3d_gl_info *gl_info = context->gl_info;
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const struct wined3d_gl_info *gl_info = context_gl->c.gl_info;
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if (context->free_so_statistics_query_count)
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if (context_gl->free_so_statistics_query_count)
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{
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query->u = context->free_so_statistics_queries[--context->free_so_statistics_query_count];
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query->u = context_gl->free_so_statistics_queries[--context_gl->free_so_statistics_query_count];
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}
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else
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{
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@ -970,30 +970,30 @@ void context_alloc_so_statistics_query(struct wined3d_context *context,
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checkGLcall("glGenQueries");
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TRACE("Allocated SO statistics queries %u, %u in context %p.\n",
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query->u.id[0], query->u.id[1], context);
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query->u.id[0], query->u.id[1], context_gl);
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}
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query->context = context;
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list_add_head(&context->so_statistics_queries, &query->entry);
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query->context_gl = context_gl;
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list_add_head(&context_gl->so_statistics_queries, &query->entry);
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}
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void context_free_so_statistics_query(struct wined3d_so_statistics_query *query)
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void wined3d_context_gl_free_so_statistics_query(struct wined3d_so_statistics_query *query)
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{
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struct wined3d_context *context = query->context;
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struct wined3d_context_gl *context_gl = query->context_gl;
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list_remove(&query->entry);
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query->context = NULL;
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query->context_gl = NULL;
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if (!wined3d_array_reserve((void **)&context->free_so_statistics_queries,
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&context->free_so_statistics_query_size, context->free_so_statistics_query_count + 1,
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sizeof(*context->free_so_statistics_queries)))
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if (!wined3d_array_reserve((void **)&context_gl->free_so_statistics_queries,
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&context_gl->free_so_statistics_query_size, context_gl->free_so_statistics_query_count + 1,
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sizeof(*context_gl->free_so_statistics_queries)))
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{
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ERR("Failed to grow free list, leaking GL queries %u, %u in context %p.\n",
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query->u.id[0], query->u.id[1], context);
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query->u.id[0], query->u.id[1], context_gl);
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return;
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}
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context->free_so_statistics_queries[context->free_so_statistics_query_count++] = query->u;
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context_gl->free_so_statistics_queries[context_gl->free_so_statistics_query_count++] = query->u;
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}
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void context_alloc_pipeline_statistics_query(struct wined3d_context *context,
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@ -1318,7 +1318,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
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{
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struct wined3d_pipeline_statistics_query *pipeline_statistics_query;
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const struct wined3d_gl_info *gl_info = context->gl_info;
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struct wined3d_so_statistics_query *so_statistics_query;
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struct fbo_entry *entry, *entry2;
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HGLRC restore_ctx;
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HDC restore_dc;
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@ -1332,14 +1331,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
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else if (context->valid)
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context_set_gl_context(context);
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LIST_FOR_EACH_ENTRY(so_statistics_query, &context->so_statistics_queries,
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struct wined3d_so_statistics_query, entry)
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{
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if (context->valid)
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GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(so_statistics_query->u.id), so_statistics_query->u.id));
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so_statistics_query->context = NULL;
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}
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LIST_FOR_EACH_ENTRY(pipeline_statistics_query, &context->pipeline_statistics_queries,
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struct wined3d_pipeline_statistics_query, entry)
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{
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@ -1362,15 +1353,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
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if (context->valid)
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{
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if (gl_info->supported[WINED3D_GL_PRIMITIVE_QUERY])
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{
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for (i = 0; i < context->free_so_statistics_query_count; ++i)
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{
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union wined3d_gl_so_statistics_query *q = &context->free_so_statistics_queries[i];
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GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(q->id), q->id));
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}
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}
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if (gl_info->supported[ARB_PIPELINE_STATISTICS_QUERY])
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{
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for (i = 0; i < context->free_pipeline_statistics_query_count; ++i)
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@ -1383,7 +1365,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
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checkGLcall("context cleanup");
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}
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heap_free(context->free_so_statistics_queries);
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heap_free(context->free_pipeline_statistics_queries);
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context_restore_pixel_format(context);
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@ -1408,6 +1389,7 @@ void wined3d_context_cleanup(struct wined3d_context *context)
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void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
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{
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const struct wined3d_gl_info *gl_info = context_gl->c.gl_info;
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struct wined3d_so_statistics_query *so_statistics_query;
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struct wined3d_timestamp_query *timestamp_query;
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struct wined3d_occlusion_query *occlusion_query;
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struct wined3d_fence *fence;
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@ -1431,6 +1413,12 @@ void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
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if (context_gl->blit_vbo)
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GL_EXTCALL(glDeleteBuffers(1, &context_gl->blit_vbo));
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for (i = 0; i < context_gl->free_so_statistics_query_count; ++i)
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{
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union wined3d_gl_so_statistics_query *q = &context_gl->free_so_statistics_queries[i];
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GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(q->id), q->id));
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}
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if (context_gl->free_timestamp_query_count)
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GL_EXTCALL(glDeleteQueries(context_gl->free_timestamp_query_count, context_gl->free_timestamp_queries));
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@ -1461,10 +1449,19 @@ void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
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checkGLcall("context cleanup");
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}
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heap_free(context_gl->free_so_statistics_queries);
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heap_free(context_gl->free_timestamp_queries);
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heap_free(context_gl->free_fences);
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heap_free(context_gl->free_occlusion_queries);
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LIST_FOR_EACH_ENTRY(so_statistics_query, &context_gl->so_statistics_queries,
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struct wined3d_so_statistics_query, entry)
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{
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if (context_gl->c.valid)
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GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(so_statistics_query->u.id), so_statistics_query->u.id));
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so_statistics_query->context_gl = NULL;
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}
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LIST_FOR_EACH_ENTRY(timestamp_query, &context_gl->timestamp_queries, struct wined3d_timestamp_query, entry)
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{
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if (context_gl->c.valid)
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@ -1916,7 +1913,6 @@ static BOOL wined3d_context_init(struct wined3d_context *context, struct wined3d
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struct wined3d_device *device = swapchain->device;
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DWORD state;
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list_init(&context->so_statistics_queries);
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list_init(&context->pipeline_statistics_queries);
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list_init(&context->fbo_list);
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@ -1997,6 +1993,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
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list_init(&context_gl->occlusion_queries);
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list_init(&context_gl->fences);
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list_init(&context_gl->timestamp_queries);
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list_init(&context_gl->so_statistics_queries);
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for (i = 0; i < ARRAY_SIZE(context_gl->tex_unit_map); ++i)
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context_gl->tex_unit_map[i] = WINED3D_UNMAPPED_STAGE;
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@ -788,7 +788,7 @@ static BOOL wined3d_so_statistics_query_ops_poll(struct wined3d_query *query, DW
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TRACE("query %p, flags %#x.\n", query, flags);
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if (!(context = context_reacquire(device, pq->context)))
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if (!(context = context_reacquire(device, &pq->context_gl->c)))
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{
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FIXME("%p Wrong thread, returning 0 primitives.\n", query);
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memset(&pq->statistics, 0, sizeof(pq->statistics));
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@ -849,24 +849,24 @@ static BOOL wined3d_so_statistics_query_ops_issue(struct wined3d_query *query, D
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{
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if (pq->started)
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{
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if ((context = context_reacquire(device, pq->context)))
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if ((context = context_reacquire(device, &pq->context_gl->c)))
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{
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wined3d_so_statistics_query_end(pq, context);
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}
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else
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{
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FIXME("Wrong thread, can't restart query.\n");
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context_free_so_statistics_query(pq);
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wined3d_context_gl_free_so_statistics_query(pq);
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context = context_acquire(device, NULL, 0);
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context_alloc_so_statistics_query(context, pq);
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wined3d_context_gl_alloc_so_statistics_query(wined3d_context_gl(context), pq);
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}
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}
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else
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{
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if (pq->context)
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context_free_so_statistics_query(pq);
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if (pq->context_gl)
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wined3d_context_gl_free_so_statistics_query(pq);
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context = context_acquire(device, NULL, 0);
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context_alloc_so_statistics_query(context, pq);
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wined3d_context_gl_alloc_so_statistics_query(wined3d_context_gl(context), pq);
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}
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gl_info = context->gl_info;
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@ -893,7 +893,7 @@ static BOOL wined3d_so_statistics_query_ops_issue(struct wined3d_query *query, D
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{
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if (pq->started)
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{
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if ((context = context_reacquire(device, pq->context)))
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if ((context = context_reacquire(device, &pq->context_gl->c)))
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{
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wined3d_so_statistics_query_end(pq, context);
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@ -1237,8 +1237,8 @@ static void wined3d_so_statistics_query_ops_destroy(struct wined3d_query *query)
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{
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struct wined3d_so_statistics_query *pq = wined3d_so_statistics_query_from_query(query);
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if (pq->context)
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context_free_so_statistics_query(pq);
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if (pq->context_gl)
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wined3d_context_gl_free_so_statistics_query(pq);
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heap_free(pq);
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}
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@ -1817,16 +1817,12 @@ struct wined3d_so_statistics_query
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struct list entry;
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union wined3d_gl_so_statistics_query u;
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struct wined3d_context *context;
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struct wined3d_context_gl *context_gl;
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unsigned int stream_idx;
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struct wined3d_query_data_so_statistics statistics;
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BOOL started;
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};
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void context_alloc_so_statistics_query(struct wined3d_context *context,
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struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
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void context_free_so_statistics_query(struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
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union wined3d_gl_pipeline_statistics_query
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{
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GLuint id[11];
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@ -1979,11 +1975,6 @@ struct wined3d_context
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DWORD draw_buffers_mask; /* Enabled draw buffers, 31 max. */
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/* Queries */
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union wined3d_gl_so_statistics_query *free_so_statistics_queries;
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SIZE_T free_so_statistics_query_size;
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unsigned int free_so_statistics_query_count;
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struct list so_statistics_queries;
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union wined3d_gl_pipeline_statistics_query *free_pipeline_statistics_queries;
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SIZE_T free_pipeline_statistics_query_size;
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unsigned int free_pipeline_statistics_query_count;
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@ -2017,6 +2008,7 @@ struct wined3d_context_gl
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struct list occlusion_queries;
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struct list fences;
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struct list timestamp_queries;
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struct list so_statistics_queries;
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GLuint *free_occlusion_queries;
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SIZE_T free_occlusion_query_size;
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@ -2030,6 +2022,10 @@ struct wined3d_context_gl
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SIZE_T free_timestamp_query_size;
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unsigned int free_timestamp_query_count;
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union wined3d_gl_so_statistics_query *free_so_statistics_queries;
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SIZE_T free_so_statistics_query_size;
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unsigned int free_so_statistics_query_count;
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GLuint blit_vbo;
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unsigned int tex_unit_map[WINED3D_MAX_COMBINED_SAMPLERS];
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@ -2057,6 +2053,8 @@ void wined3d_context_gl_alloc_fence(struct wined3d_context_gl *context_gl,
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struct wined3d_fence *fence) DECLSPEC_HIDDEN;
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void wined3d_context_gl_alloc_occlusion_query(struct wined3d_context_gl *context_gl,
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struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
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void wined3d_context_gl_alloc_so_statistics_query(struct wined3d_context_gl *context_gl,
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struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
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void wined3d_context_gl_alloc_timestamp_query(struct wined3d_context_gl *context_gl,
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struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
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void wined3d_context_gl_apply_blit_state(struct wined3d_context_gl *context_gl,
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@ -2068,6 +2066,7 @@ void wined3d_context_gl_bind_texture(struct wined3d_context_gl *context_gl,
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void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl) DECLSPEC_HIDDEN;
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void wined3d_context_gl_free_fence(struct wined3d_fence *fence) DECLSPEC_HIDDEN;
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void wined3d_context_gl_free_occlusion_query(struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
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void wined3d_context_gl_free_so_statistics_query(struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
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void wined3d_context_gl_free_timestamp_query(struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
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const unsigned int *wined3d_context_gl_get_tex_unit_mapping(const struct wined3d_context_gl *context_gl,
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const struct wined3d_shader_version *shader_version, unsigned int *base, unsigned int *count) DECLSPEC_HIDDEN;
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