ntdll: Avoid overflows in heap allocations. Based on a patch by Rob Shearman.
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@ -61,6 +61,17 @@ START_TEST(heap)
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HeapFree(GetProcessHeap(), 0, mem);
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}
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/* test some border cases of HeapAlloc and HeapReAlloc */
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mem = HeapAlloc(GetProcessHeap(), 0, 0);
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ok(mem != NULL, "memory not allocated for size 0\n");
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msecond = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, mem, ~0UL - 7);
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ok(msecond == NULL, "HeapReAlloc(0xfffffff8) should have failed\n");
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msecond = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, mem, ~0UL);
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ok(msecond == NULL, "HeapReAlloc(0xffffffff) should have failed\n");
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HeapFree(GetProcessHeap(), 0, mem);
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mem = HeapAlloc(GetProcessHeap(), 0, ~0UL);
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ok(mem == NULL, "memory allocated for size ~0UL\n");
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/* Global*() functions */
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gbl = GlobalAlloc(GMEM_MOVEABLE, 0);
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ok(gbl != NULL, "global memory not allocated for size 0\n");
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@ -735,6 +735,7 @@ static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, SIZE_T size,
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{
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SUBHEAP *subheap;
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struct list *ptr;
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SIZE_T total_size;
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FREE_LIST_ENTRY *pEntry = heap->freeList + get_freelist_index( size + sizeof(ARENA_INUSE) );
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/* Find a suitable free list, and in it find a block large enough */
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@ -766,13 +767,15 @@ static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, SIZE_T size,
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* So just one heap struct, one first free arena which will eventually
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* get used, and a second free arena that might get assigned all remaining
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* free space in HEAP_ShrinkBlock() */
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size += ROUND_SIZE(sizeof(SUBHEAP)) + sizeof(ARENA_INUSE) + sizeof(ARENA_FREE);
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if (!(subheap = HEAP_CreateSubHeap( heap, NULL, heap->flags, size,
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max( HEAP_DEF_SIZE, size ) )))
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total_size = size + ROUND_SIZE(sizeof(SUBHEAP)) + sizeof(ARENA_INUSE) + sizeof(ARENA_FREE);
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if (total_size < size) return NULL; /* overflow */
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if (!(subheap = HEAP_CreateSubHeap( heap, NULL, heap->flags, total_size,
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max( HEAP_DEF_SIZE, total_size ) )))
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return NULL;
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TRACE("created new sub-heap %p of %08lx bytes for heap %p\n",
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subheap, size, heap );
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subheap, total_size, heap );
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*ppSubHeap = subheap;
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return (ARENA_FREE *)(subheap + 1);
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@ -1178,6 +1181,11 @@ PVOID WINAPI RtlAllocateHeap( HANDLE heap, ULONG flags, SIZE_T size )
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flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
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flags |= heapPtr->flags;
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rounded_size = ROUND_SIZE(size);
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if (rounded_size < size) /* overflow */
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{
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if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
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return NULL;
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}
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if (rounded_size < HEAP_MIN_DATA_SIZE) rounded_size = HEAP_MIN_DATA_SIZE;
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if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
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@ -1320,6 +1328,12 @@ PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, SIZE_T size
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HEAP_REALLOC_IN_PLACE_ONLY;
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flags |= heapPtr->flags;
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rounded_size = ROUND_SIZE(size);
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if (rounded_size < size) /* overflow */
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{
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if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
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RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY );
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return NULL;
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}
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if (rounded_size < HEAP_MIN_DATA_SIZE) rounded_size = HEAP_MIN_DATA_SIZE;
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if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
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