Use LIST_FOR_EACH_ENTRY in virtual memory code.
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@ -193,13 +193,13 @@ static void VIRTUAL_DumpView( FILE_VIEW *view )
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*/
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void VIRTUAL_Dump(void)
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{
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struct list *ptr;
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struct file_view *view;
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DPRINTF( "\nDump of all virtual memory views:\n\n" );
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RtlEnterCriticalSection(&csVirtual);
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LIST_FOR_EACH( ptr, &views_list )
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LIST_FOR_EACH_ENTRY( view, &views_list, FILE_VIEW, entry )
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{
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VIRTUAL_DumpView( LIST_ENTRY( ptr, struct file_view, entry ) );
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VIRTUAL_DumpView( view );
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}
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RtlLeaveCriticalSection(&csVirtual);
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}
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@ -219,11 +219,10 @@ void VIRTUAL_Dump(void)
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*/
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static struct file_view *VIRTUAL_FindView( const void *addr )
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{
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struct list *ptr;
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struct file_view *view;
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LIST_FOR_EACH( ptr, &views_list )
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LIST_FOR_EACH_ENTRY( view, &views_list, struct file_view, entry )
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{
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struct file_view *view = LIST_ENTRY( ptr, struct file_view, entry );
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if (view->base > addr) break;
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if ((const char*)view->base + view->size > (const char*)addr) return view;
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}
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@ -239,11 +238,10 @@ static struct file_view *VIRTUAL_FindView( const void *addr )
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*/
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static struct file_view *find_view_range( const void *addr, size_t size )
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{
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struct list *ptr;
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struct file_view *view;
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LIST_FOR_EACH( ptr, &views_list )
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LIST_FOR_EACH_ENTRY( view, &views_list, struct file_view, entry )
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{
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struct file_view *view = LIST_ENTRY( ptr, struct file_view, entry );
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if ((const char *)view->base >= (const char *)addr + size) break;
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if ((const char *)view->base + view->size > (const char *)addr) return view;
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}
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@ -283,11 +281,10 @@ static void add_reserved_area( void *addr, size_t size )
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*/
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static void remove_reserved_area( void *addr, size_t size )
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{
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struct list *ptr;
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struct file_view *view;
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LIST_FOR_EACH( ptr, &views_list )
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LIST_FOR_EACH_ENTRY( view, &views_list, struct file_view, entry )
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{
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struct file_view *view = LIST_ENTRY( ptr, struct file_view, entry );
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if ((char *)view->base >= (char *)addr + size) break;
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if ((char *)view->base + view->size <= (char *)addr) continue;
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/* now we have an overlapping view */
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