ddraw/tests: Disable color keying in ddraw1 test_texture_load.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -11872,6 +11872,8 @@ static void test_texture_load(void)
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emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4);
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emit_texture_load(&ptr, dst_texture_handle, src_texture_handle);
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emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, dst_texture_handle);
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/* WARP randomly applies color keying without having a key set. */
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emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, FALSE);
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emit_tquad(&ptr, 0);
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emit_end(&ptr);
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inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData - sizeof(tquad);
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