From cb0f0af131a9c86b8deda8ab2ab97437064141f1 Mon Sep 17 00:00:00 2001 From: Roderick Colenbrander Date: Thu, 1 May 2008 13:26:02 +0000 Subject: [PATCH] wined3d: We don't want double buffering in pbuffer mode. --- dlls/wined3d/context.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index dcce1270985..e5b82e57f47 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -148,8 +148,8 @@ static int WineD3D_ChoosePixelFormat(IWineD3DDeviceImpl *This, HDC hdc, WINED3DF if(auxBuffers && !cfgs->auxBuffers) continue; - /* In pbuffer-mode we need a pbuffer-capable format */ - if(pbuffer && !cfgs->pbufferDrawable) + /* In pbuffer-mode we need a pbuffer-capable format but we don't want double buffering */ + if(pbuffer && (!cfgs->pbufferDrawable || cfgs->doubleBuffer)) continue; if(cfgs->redSize != redBits)