dplayx: Have the decency to support IUnknown in DirectPlay.
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@ -457,7 +457,7 @@ HRESULT DP_CreateInterface
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IDirectPlay2Impl *This = *ppvObj;
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IDirectPlay2Impl *This = *ppvObj;
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This->lpVtbl = &directPlay2WVT;
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This->lpVtbl = &directPlay2WVT;
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}
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}
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else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) )
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else if( IsEqualGUID( &IID_IUnknown, riid ) || IsEqualGUID( &IID_IDirectPlay2A, riid ) )
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{
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{
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IDirectPlay2AImpl *This = *ppvObj;
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IDirectPlay2AImpl *This = *ppvObj;
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This->lpVtbl = &directPlay2AVT;
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This->lpVtbl = &directPlay2AVT;
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@ -541,7 +541,7 @@ static HRESULT WINAPI DP_QueryInterface
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IDirectPlay2Impl *This = *ppvObj;
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IDirectPlay2Impl *This = *ppvObj;
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This->lpVtbl = &directPlay2WVT;
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This->lpVtbl = &directPlay2WVT;
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}
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}
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else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) )
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else if( IsEqualGUID( &IID_IUnknown, riid ) || IsEqualGUID( &IID_IDirectPlay2A, riid ) )
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{
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{
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IDirectPlay2AImpl *This = *ppvObj;
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IDirectPlay2AImpl *This = *ppvObj;
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This->lpVtbl = &directPlay2AVT;
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This->lpVtbl = &directPlay2AVT;
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