wined3d: Use wined3d_bit_scan() in context_update_stream_info().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
1e33280864
commit
caea3d10fa
|
@ -266,20 +266,19 @@ void context_update_stream_info(struct wined3d_context *context, const struct wi
|
||||||
const struct wined3d_d3d_info *d3d_info = context->d3d_info;
|
const struct wined3d_d3d_info *d3d_info = context->d3d_info;
|
||||||
DWORD prev_all_vbo = stream_info->all_vbo;
|
DWORD prev_all_vbo = stream_info->all_vbo;
|
||||||
unsigned int i;
|
unsigned int i;
|
||||||
WORD map;
|
uint32_t map;
|
||||||
|
|
||||||
wined3d_stream_info_from_declaration(stream_info, state, d3d_info);
|
wined3d_stream_info_from_declaration(stream_info, state, d3d_info);
|
||||||
|
|
||||||
stream_info->all_vbo = 1;
|
stream_info->all_vbo = 1;
|
||||||
for (i = 0, map = stream_info->use_map; map; map >>= 1, ++i)
|
map = stream_info->use_map;
|
||||||
|
while (map)
|
||||||
{
|
{
|
||||||
struct wined3d_stream_info_element *element;
|
struct wined3d_stream_info_element *element;
|
||||||
struct wined3d_bo_address data;
|
struct wined3d_bo_address data;
|
||||||
struct wined3d_buffer *buffer;
|
struct wined3d_buffer *buffer;
|
||||||
|
|
||||||
if (!(map & 1))
|
i = wined3d_bit_scan(&map);
|
||||||
continue;
|
|
||||||
|
|
||||||
element = &stream_info->elements[i];
|
element = &stream_info->elements[i];
|
||||||
buffer = state->streams[element->stream_idx].buffer;
|
buffer = state->streams[element->stream_idx].buffer;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue