mfplat/tests: Add a test for buffers created for d3d12 resources.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2021-12-02 21:23:43 +03:00 committed by Alexandre Julliard
parent e7afddd2c1
commit cabc045427
1 changed files with 84 additions and 8 deletions

View File

@ -6558,6 +6558,8 @@ static ID3D12Device *create_d3d12_device(void)
ID3D12Device *device; ID3D12Device *device;
HRESULT hr; HRESULT hr;
if (!pD3D12CreateDevice) return NULL;
hr = pD3D12CreateDevice(NULL, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&device); hr = pD3D12CreateDevice(NULL, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&device);
if (FAILED(hr)) if (FAILED(hr))
return NULL; return NULL;
@ -6565,7 +6567,7 @@ static ID3D12Device *create_d3d12_device(void)
return device; return device;
} }
static void test_dxgi_surface_buffer(void) static void test_d3d11_surface_buffer(void)
{ {
DWORD max_length, cur_length, length, color; DWORD max_length, cur_length, length, color;
IMFDXGIBuffer *dxgi_buffer; IMFDXGIBuffer *dxgi_buffer;
@ -6791,6 +6793,72 @@ static void test_dxgi_surface_buffer(void)
ID3D11Device_Release(device); ID3D11Device_Release(device);
} }
static void test_d3d12_surface_buffer(void)
{
IMFDXGIBuffer *dxgi_buffer;
D3D12_HEAP_PROPERTIES heap_props;
D3D12_RESOURCE_DESC desc;
ID3D12Resource *resource;
IMFMediaBuffer *buffer;
unsigned int refcount;
ID3D12Device *device;
IUnknown *obj;
HRESULT hr;
/* d3d12 */
if (!(device = create_d3d12_device()))
{
skip("Failed to create a D3D12 device, skipping tests.\n");
return;
}
memset(&heap_props, 0, sizeof(heap_props));
heap_props.Type = D3D12_HEAP_TYPE_DEFAULT;
memset(&desc, 0, sizeof(desc));
desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
desc.Alignment = 0;
desc.Width = 32;
desc.Height = 32;
desc.DepthOrArraySize = 1;
desc.MipLevels = 1;
desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
desc.SampleDesc.Count = 1;
desc.SampleDesc.Quality = 0;
desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
hr = ID3D12Device_CreateCommittedResource(device, &heap_props, D3D12_HEAP_FLAG_NONE,
&desc, D3D12_RESOURCE_STATE_RENDER_TARGET, NULL, &IID_ID3D12Resource, (void **)&resource);
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
hr = pMFCreateDXGISurfaceBuffer(&IID_ID3D12Resource, (IUnknown *)resource, 0, FALSE, &buffer);
todo_wine
ok(hr == S_OK, "Failed to create a buffer, hr %#x.\n", hr);
if (SUCCEEDED(hr))
{
check_interface(buffer, &IID_IMF2DBuffer, TRUE);
check_interface(buffer, &IID_IMF2DBuffer2, TRUE);
check_interface(buffer, &IID_IMFDXGIBuffer, TRUE);
check_interface(buffer, &IID_IMFGetService, FALSE);
hr = IMFMediaBuffer_QueryInterface(buffer, &IID_IMFDXGIBuffer, (void **)&dxgi_buffer);
ok(hr == S_OK, "Failed to get interface, hr %#x.\n", hr);
hr = IMFDXGIBuffer_GetResource(dxgi_buffer, &IID_ID3D12Resource, (void **)&obj);
ok(hr == S_OK, "Failed to get resource, hr %#x.\n", hr);
ok(obj == (IUnknown *)resource, "Unexpected resource pointer.\n");
IUnknown_Release(obj);
IMFDXGIBuffer_Release(dxgi_buffer);
IMFMediaBuffer_Release(buffer);
}
ID3D12Resource_Release(resource);
refcount = ID3D12Device_Release(device);
ok(!refcount, "Unexpected device refcount %u.\n", refcount);
}
static void test_sample_allocator_sysmem(void) static void test_sample_allocator_sysmem(void)
{ {
IMFVideoSampleAllocatorNotify test_notify = { &test_notify_callback_vtbl }; IMFVideoSampleAllocatorNotify test_notify = { &test_notify_callback_vtbl };
@ -7335,7 +7403,9 @@ static void test_sample_allocator_d3d11(void)
static void test_sample_allocator_d3d12(void) static void test_sample_allocator_d3d12(void)
{ {
IMFVideoSampleAllocator *allocator; IMFVideoSampleAllocator *allocator;
D3D12_HEAP_PROPERTIES heap_props;
IMFDXGIDeviceManager *manager; IMFDXGIDeviceManager *manager;
D3D12_HEAP_FLAGS heap_flags;
IMFDXGIBuffer *dxgi_buffer; IMFDXGIBuffer *dxgi_buffer;
IMFMediaType *video_type; IMFMediaType *video_type;
ID3D12Resource *resource; ID3D12Resource *resource;
@ -7346,12 +7416,6 @@ static void test_sample_allocator_d3d12(void)
IMFSample *sample; IMFSample *sample;
HRESULT hr; HRESULT hr;
if (!pD3D12CreateDevice)
{
skip("Missing d3d12 support, some tests will be skipped.\n");
return;
}
if (!(device = create_d3d12_device())) if (!(device = create_d3d12_device()))
{ {
skip("Failed to create a D3D12 device, skipping tests.\n"); skip("Failed to create a D3D12 device, skipping tests.\n");
@ -7411,6 +7475,14 @@ todo_wine
ok(!desc.Layout, "Unexpected layout %u.\n", desc.Layout); ok(!desc.Layout, "Unexpected layout %u.\n", desc.Layout);
ok(!desc.Flags, "Unexpected flags %#x.\n", desc.Flags); ok(!desc.Flags, "Unexpected flags %#x.\n", desc.Flags);
hr = ID3D12Resource_GetHeapProperties(resource, &heap_props, &heap_flags);
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
ok(heap_props.Type == D3D12_HEAP_TYPE_DEFAULT, "Unexpected heap type %u.\n", heap_props.Type);
ok(heap_props.CPUPageProperty == D3D12_CPU_PAGE_PROPERTY_UNKNOWN, "Unexpected page property %u.\n",
heap_props.CPUPageProperty);
ok(!heap_props.MemoryPoolPreference, "Unexpected pool preference %u.\n", heap_props.MemoryPoolPreference);
ok(heap_flags == D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES, "Unexpected heap flags %#x.\n", heap_flags);
ID3D12Resource_Release(resource); ID3D12Resource_Release(resource);
IMFDXGIBuffer_Release(dxgi_buffer); IMFDXGIBuffer_Release(dxgi_buffer);
IMFSample_Release(sample); IMFSample_Release(sample);
@ -7656,6 +7728,9 @@ START_TEST(mfplat)
if (!pMFCreateVideoSampleAllocatorEx) if (!pMFCreateVideoSampleAllocatorEx)
win_skip("MFCreateVideoSampleAllocatorEx() is not available. Some tests will be skipped.\n"); win_skip("MFCreateVideoSampleAllocatorEx() is not available. Some tests will be skipped.\n");
if (!pD3D12CreateDevice)
skip("Missing d3d12 support, some tests will be skipped.\n");
CoInitialize(NULL); CoInitialize(NULL);
test_startup(); test_startup();
@ -7703,7 +7778,8 @@ START_TEST(mfplat)
test_MFCreateTrackedSample(); test_MFCreateTrackedSample();
test_MFFrameRateToAverageTimePerFrame(); test_MFFrameRateToAverageTimePerFrame();
test_MFMapDXGIFormatToDX9Format(); test_MFMapDXGIFormatToDX9Format();
test_dxgi_surface_buffer(); test_d3d11_surface_buffer();
test_d3d12_surface_buffer();
test_sample_allocator_sysmem(); test_sample_allocator_sysmem();
test_sample_allocator_d3d9(); test_sample_allocator_d3d9();
test_sample_allocator_d3d11(); test_sample_allocator_d3d11();