Assorted spelling fixes.
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@ -115,7 +115,7 @@ static HRESULT WINAPI IDirectSoundImpl_QueryInterface(
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LPVOID * ppobj)
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{
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TRACE("(%p,%s,%p)\n",iface,debugstr_guid(riid),ppobj);
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FIXME("shouldnt be called directly\n");
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FIXME("shouldn't be called directly\n");
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return E_NOINTERFACE;
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}
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@ -119,10 +119,10 @@ static CRITICAL_SECTION csRegisteredClassList = { &class_cs_debug, -1, 0, 0, 0,
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* This section contains OpenDllList definitions
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*
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* The OpenDllList contains only handles of dll loaded by CoGetClassObject or
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* other functions what do LoadLibrary _without_ giving back a HMODULE.
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* Without this list these handles would be freed never.
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* other functions that do LoadLibrary _without_ giving back a HMODULE.
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* Without this list these handles would never be freed.
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*
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* FIXME: a DLL what says OK whenn asked for unloading is unloaded in the
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* FIXME: a DLL that says OK when asked for unloading is unloaded in the
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* next unload-call but not before 600 sec.
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*/
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@ -536,7 +536,7 @@ void WINAPI CoUninitialize(void)
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* CoDisconnectObject [OLE32.@]
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*
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* Disconnects all connections to this object from remote processes. Dispatches
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* pending RPCs while blocking new RPCs from occuring, and then calls
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* pending RPCs while blocking new RPCs from occurring, and then calls
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* IMarshal::DisconnectObject on the given object.
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*
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* Typically called when the object server is forced to shut down, for instance by
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@ -894,7 +894,7 @@ HRESULT WINAPI SHSetThreadRef(IUnknown*);
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HRESULT WINAPI SHReleaseThreadRef();
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/* SHCreateThread flags */
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#define CTF_INSIST 0x01 /* Allways call */
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#define CTF_INSIST 0x01 /* Always call */
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#define CTF_THREAD_REF 0x02 /* Hold thread ref */
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#define CTF_PROCESS_REF 0x04 /* Hold process ref */
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#define CTF_COINIT 0x08 /* Startup COM first */
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