Assorted spelling fixes.

This commit is contained in:
Francois Gouget 2004-07-08 20:16:23 +00:00 committed by Alexandre Julliard
parent eed4411f8d
commit ca942f1625
3 changed files with 6 additions and 6 deletions

View File

@ -115,7 +115,7 @@ static HRESULT WINAPI IDirectSoundImpl_QueryInterface(
LPVOID * ppobj) LPVOID * ppobj)
{ {
TRACE("(%p,%s,%p)\n",iface,debugstr_guid(riid),ppobj); TRACE("(%p,%s,%p)\n",iface,debugstr_guid(riid),ppobj);
FIXME("shouldnt be called directly\n"); FIXME("shouldn't be called directly\n");
return E_NOINTERFACE; return E_NOINTERFACE;
} }

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@ -119,10 +119,10 @@ static CRITICAL_SECTION csRegisteredClassList = { &class_cs_debug, -1, 0, 0, 0,
* This section contains OpenDllList definitions * This section contains OpenDllList definitions
* *
* The OpenDllList contains only handles of dll loaded by CoGetClassObject or * The OpenDllList contains only handles of dll loaded by CoGetClassObject or
* other functions what do LoadLibrary _without_ giving back a HMODULE. * other functions that do LoadLibrary _without_ giving back a HMODULE.
* Without this list these handles would be freed never. * Without this list these handles would never be freed.
* *
* FIXME: a DLL what says OK whenn asked for unloading is unloaded in the * FIXME: a DLL that says OK when asked for unloading is unloaded in the
* next unload-call but not before 600 sec. * next unload-call but not before 600 sec.
*/ */
@ -536,7 +536,7 @@ void WINAPI CoUninitialize(void)
* CoDisconnectObject [OLE32.@] * CoDisconnectObject [OLE32.@]
* *
* Disconnects all connections to this object from remote processes. Dispatches * Disconnects all connections to this object from remote processes. Dispatches
* pending RPCs while blocking new RPCs from occuring, and then calls * pending RPCs while blocking new RPCs from occurring, and then calls
* IMarshal::DisconnectObject on the given object. * IMarshal::DisconnectObject on the given object.
* *
* Typically called when the object server is forced to shut down, for instance by * Typically called when the object server is forced to shut down, for instance by

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@ -894,7 +894,7 @@ HRESULT WINAPI SHSetThreadRef(IUnknown*);
HRESULT WINAPI SHReleaseThreadRef(); HRESULT WINAPI SHReleaseThreadRef();
/* SHCreateThread flags */ /* SHCreateThread flags */
#define CTF_INSIST 0x01 /* Allways call */ #define CTF_INSIST 0x01 /* Always call */
#define CTF_THREAD_REF 0x02 /* Hold thread ref */ #define CTF_THREAD_REF 0x02 /* Hold thread ref */
#define CTF_PROCESS_REF 0x04 /* Hold process ref */ #define CTF_PROCESS_REF 0x04 /* Hold process ref */
#define CTF_COINIT 0x08 /* Startup COM first */ #define CTF_COINIT 0x08 /* Startup COM first */