Added test case for infinite loops on RDW_REDRAWNOW.
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@ -2917,6 +2917,67 @@ static void test_AdjustWindowRect()
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}
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#undef SHOWSYSMETRIC
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/* Global variables to trigger exit from loop */
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static int redrawComplete, WMPAINT_count;
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static LRESULT WINAPI redraw_window_procA(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
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{
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switch (msg)
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{
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case WM_PAINT:
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trace("doing WM_PAINT %d\n", WMPAINT_count);
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WMPAINT_count++;
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if (WMPAINT_count > 10 && redrawComplete == 0) {
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PAINTSTRUCT ps;
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BeginPaint(hwnd, &ps);
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EndPaint(hwnd, &ps);
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return 1;
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}
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return 0;
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break;
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}
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return DefWindowProc(hwnd, msg, wparam, lparam);
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}
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/* Ensure we exit from RedrawNow regardless of invalidated area */
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static void test_redrawnow() {
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WNDCLASSA cls;
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HWND hwndMain;
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cls.style = CS_DBLCLKS;
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cls.lpfnWndProc = redraw_window_procA;
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cls.cbClsExtra = 0;
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cls.cbWndExtra = 0;
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cls.hInstance = GetModuleHandleA(0);
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cls.hIcon = 0;
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cls.hCursor = LoadCursorA(0, (LPSTR)IDC_ARROW);
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cls.hbrBackground = GetStockObject(WHITE_BRUSH);
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cls.lpszMenuName = NULL;
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cls.lpszClassName = "RedrawWindowClass";
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if(!RegisterClassA(&cls)) {
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trace("Register failed %ld\n", GetLastError());
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return;
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}
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hwndMain = CreateWindowA("RedrawWindowClass", "Main Window", WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, 0, 100, 100, NULL, NULL, 0, NULL);
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ok( WMPAINT_count == 0, "Multiple unexpected WM_PAINT calls %d\n", WMPAINT_count);
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ShowWindow(hwndMain, SW_SHOW);
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ok( WMPAINT_count == 0, "Multiple unexpected WM_PAINT calls %d\n", WMPAINT_count);
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RedrawWindow(hwndMain, NULL,NULL,RDW_UPDATENOW | RDW_ALLCHILDREN);
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ok( WMPAINT_count == 1, "Multiple unexpected WM_PAINT calls %d\n", WMPAINT_count);
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redrawComplete = TRUE;
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ok( WMPAINT_count < 10, "RedrawWindow (RDW_UPDATENOW) never completed (%d)\n", WMPAINT_count);
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/* clean up */
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DestroyWindow( hwndMain);
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}
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START_TEST(win)
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{
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pGetAncestor = (void *)GetProcAddress( GetModuleHandleA("user32.dll"), "GetAncestor" );
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@ -2986,4 +3047,5 @@ START_TEST(win)
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test_AdjustWindowRect();
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test_window_styles();
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test_redrawnow();
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}
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