dxgi: Implement IDXGIDevice::CreateSurface().
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23094bfad8
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c9f116a56f
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@ -58,6 +58,7 @@ struct d3d10_texture2d
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const struct ID3D10Texture2DVtbl *vtbl;
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LONG refcount;
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IUnknown *dxgi_surface;
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IWineD3DSurface *wined3d_surface;
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};
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@ -602,6 +602,16 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture2D(ID3D10Device *ifac
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return E_FAIL;
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}
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hr = IWineDXGIDevice_create_surface(wine_device, NULL, 0, NULL,
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(IUnknown *)object, (void **)&object->dxgi_surface);
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if (FAILED(hr))
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{
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ERR("Failed to create DXGI surface, returning %#x\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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IWineDXGIDevice_Release(wine_device);
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return hr;
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}
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wined3d_device = IWineDXGIDevice_get_wined3d_device(wine_device);
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IWineDXGIDevice_Release(wine_device);
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@ -614,6 +624,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture2D(ID3D10Device *ifac
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if (FAILED(hr))
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{
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ERR("CreateSurface failed, returning %#x\n", hr);
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IDXGISurface_Release(object->dxgi_surface);
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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@ -116,7 +116,7 @@ static void test_create_texture(ID3D10Device *device)
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ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x\n", hr);
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hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
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todo_wine ok(SUCCEEDED(hr), "Texture should implement IDXGISurface\n");
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ok(SUCCEEDED(hr), "Texture should implement IDXGISurface\n");
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if (SUCCEEDED(hr)) IDXGISurface_Release(surface);
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ID3D10Texture2D_Release(texture);
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@ -28,6 +28,8 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
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static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object)
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{
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struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
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TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_ID3D10Texture2D)
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@ -40,6 +42,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D
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return S_OK;
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}
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if (This->dxgi_surface)
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{
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TRACE("Forwarding to dxgi surface\n");
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return IDXGISurface_QueryInterface(This->dxgi_surface, riid, object);
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}
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WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
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*object = NULL;
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@ -65,6 +73,7 @@ static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface)
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if (!refcount)
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{
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if (This->dxgi_surface) IDXGISurface_Release(This->dxgi_surface);
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if (This->wined3d_surface) IWineD3DSurface_Release(This->wined3d_surface);
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HeapFree(GetProcessHeap(), 0, This);
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}
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@ -145,40 +145,65 @@ static HRESULT STDMETHODCALLTYPE dxgi_device_CreateSurface(IWineDXGIDevice *ifac
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const DXGI_SURFACE_DESC *desc, UINT surface_count, DXGI_USAGE usage,
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const DXGI_SHARED_RESOURCE *shared_resource, IDXGISurface **surface)
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{
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struct dxgi_surface *object;
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IWineD3DDeviceParent *device_parent;
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HRESULT hr;
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UINT i;
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UINT j;
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FIXME("iface %p, desc %p, surface_count %u, usage %#x, shared_resource %p, surface %p partial stub!\n",
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TRACE("iface %p, desc %p, surface_count %u, usage %#x, shared_resource %p, surface %p\n",
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iface, desc, surface_count, usage, shared_resource, surface);
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hr = IWineDXGIDevice_QueryInterface(iface, &IID_IWineD3DDeviceParent, (void **)&device_parent);
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if (FAILED(hr))
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{
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ERR("Device should implement IWineD3DDeviceParent\n");
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return E_FAIL;
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}
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FIXME("Implement DXGI<->wined3d format and usage conversion\n");
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memset(surface, 0, surface_count * sizeof(*surface));
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for (i = 0; i < surface_count; ++i)
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{
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
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if (!object)
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IWineD3DSurface *wined3d_surface;
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IUnknown *parent;
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hr = IWineD3DDeviceParent_CreateSurface(device_parent, NULL, desc->Width, desc->Height, desc->Format,
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usage, WINED3DPOOL_DEFAULT, 0, WINED3DCUBEMAP_FACE_POSITIVE_X, &wined3d_surface);
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if (FAILED(hr))
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{
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ERR("Failed to allocate DXGI surface object memory\n");
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hr = E_OUTOFMEMORY;
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ERR("CreateSurface failed, returning %#x\n", hr);
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goto fail;
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}
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object->vtbl = &dxgi_surface_vtbl;
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object->inner_unknown_vtbl = &dxgi_surface_inner_unknown_vtbl;
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object->refcount = 1;
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object->outer_unknown = (IUnknown *)&object->inner_unknown_vtbl;
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surface[i] = (IDXGISurface *)object;
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TRACE("Created IDXGISurface %p (%u/%u)\n", object, i + 1, surface_count);
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hr = IWineD3DSurface_GetParent(wined3d_surface, &parent);
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IWineD3DSurface_Release(wined3d_surface);
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if (FAILED(hr))
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{
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ERR("GetParent failed, returning %#x\n", hr);
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goto fail;
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}
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hr = IUnknown_QueryInterface(parent, &IID_IDXGISurface, (void **)&surface[i]);
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IUnknown_Release(parent);
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if (FAILED(hr))
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{
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ERR("Surface should implement IDXGISurface\n");
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goto fail;
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}
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TRACE("Created IDXGISurface %p (%u/%u)\n", surface[i], i + 1, surface_count);
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}
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IWineD3DDeviceParent_Release(device_parent);
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return S_OK;
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fail:
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for (i = 0; i < surface_count; ++i)
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for (j = 0; j < i; ++j)
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{
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HeapFree(GetProcessHeap(), 0, surface[i]);
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IDXGISurface_Release(surface[i]);
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}
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IWineD3DDeviceParent_Release(device_parent);
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return hr;
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}
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@ -219,6 +244,41 @@ static IWineD3DDevice * STDMETHODCALLTYPE dxgi_device_get_wined3d_device(IWineDX
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return This->wined3d_device;
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}
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static HRESULT STDMETHODCALLTYPE dxgi_device_create_surface(IWineDXGIDevice *iface, const DXGI_SURFACE_DESC *desc,
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DXGI_USAGE usage, const DXGI_SHARED_RESOURCE *shared_resource, IUnknown *outer, void **surface)
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{
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struct dxgi_surface *object;
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FIXME("iface %p, desc %p, usage %#x, shared_resource %p, outer %p, surface %p partial stub!\n",
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iface, desc, usage, shared_resource, outer, surface);
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
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if (!object)
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{
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ERR("Failed to allocate DXGI surface object memory\n");
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return E_OUTOFMEMORY;
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}
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object->vtbl = &dxgi_surface_vtbl;
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object->inner_unknown_vtbl = &dxgi_surface_inner_unknown_vtbl;
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object->refcount = 1;
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if (outer)
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{
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object->outer_unknown = outer;
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*surface = &object->inner_unknown_vtbl;
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}
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else
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{
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object->outer_unknown = (IUnknown *)&object->inner_unknown_vtbl;
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*surface = object;
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}
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TRACE("Created IDXGISurface %p\n", object);
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return S_OK;
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}
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const struct IWineDXGIDeviceVtbl dxgi_device_vtbl =
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{
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/* IUnknown methods */
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@ -238,4 +298,5 @@ const struct IWineDXGIDeviceVtbl dxgi_device_vtbl =
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dxgi_device_GetGPUThreadPriority,
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/* IWineDXGIAdapter methods */
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dxgi_device_get_wined3d_device,
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dxgi_device_create_surface,
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};
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@ -115,7 +115,7 @@ static void test_create_surface(IDXGIDevice *device)
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ok(SUCCEEDED(hr), "Failed to create a dxgi surface, hr %#x\n", hr);
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hr = IDXGISurface_QueryInterface(surface, &IID_ID3D10Texture2D, (void **)&texture);
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todo_wine ok(SUCCEEDED(hr), "Surface should implement ID3D10Texture2D\n");
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ok(SUCCEEDED(hr), "Surface should implement ID3D10Texture2D\n");
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if (SUCCEEDED(hr)) ID3D10Texture2D_Release(texture);
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IDXGISurface_Release(surface);
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@ -46,4 +46,11 @@ interface IWineDXGIAdapter : IDXGIAdapter
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interface IWineDXGIDevice : IDXGIDevice
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{
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struct IWineD3DDevice *get_wined3d_device();
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HRESULT create_surface(
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[in] const DXGI_SURFACE_DESC *desc,
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[in] DXGI_USAGE usage,
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[in] const DXGI_SHARED_RESOURCE *shared_resource,
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[in] IUnknown *outer,
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[out] void **surface
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);
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}
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