diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 89731e5db2c..6d09c222d41 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -3970,7 +3970,7 @@ struct wined3d_context *context_reacquire(const struct wined3d_device *device, { struct wined3d_context *current_context; - if (context->tid != GetCurrentThreadId()) + if (!context || context->tid != GetCurrentThreadId()) return NULL; current_context = context_acquire(device, context->current_rt.texture,