d3dcompiler: Avoid '\n' in middle of TRACE() messages.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-03-25 14:26:27 +01:00 committed by Alexandre Julliard
parent eb7fc363f8
commit c9df3cd980
1 changed files with 7 additions and 7 deletions

View File

@ -471,8 +471,8 @@ HRESULT WINAPI D3DAssemble(const void *data, SIZE_T datasize, const char *filena
{ {
HRESULT hr; HRESULT hr;
TRACE("data %p, datasize %lu, filename %s, defines %p, include %p, sflags %#x,\n" TRACE("data %p, datasize %lu, filename %s, defines %p, include %p, sflags %#x, "
"shader %p, error_messages %p\n", "shader %p, error_messages %p.\n",
data, datasize, debugstr_a(filename), defines, include, flags, shader, error_messages); data, datasize, debugstr_a(filename), defines, include, flags, shader, error_messages);
EnterCriticalSection(&wpp_mutex); EnterCriticalSection(&wpp_mutex);
@ -700,9 +700,9 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen
{ {
HRESULT hr; HRESULT hr;
TRACE("data %p, data_size %lu, filename %s, defines %p, include %p, entrypoint %s,\n" TRACE("data %p, data_size %lu, filename %s, defines %p, include %p, entrypoint %s, "
"target %s, sflags %#x, eflags %#x, secondary_flags %#x, secondary_data %p,\n" "target %s, sflags %#x, eflags %#x, secondary_flags %#x, secondary_data %p, "
"secondary_data_size %lu, shader %p, error_messages %p\n", "secondary_data_size %lu, shader %p, error_messages %p.\n",
data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint), data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint),
debugstr_a(target), sflags, eflags, secondary_flags, secondary_data, debugstr_a(target), sflags, eflags, secondary_flags, secondary_data,
secondary_data_size, shader, error_messages); secondary_data_size, shader, error_messages);
@ -728,8 +728,8 @@ HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filena
const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages) const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages)
{ {
TRACE("data %p, data_size %lu, filename %s, defines %p, include %p, entrypoint %s,\n" TRACE("data %p, data_size %lu, filename %s, defines %p, include %p, entrypoint %s, "
"target %s, sflags %#x, eflags %#x, shader %p, error_messages %p\n", "target %s, sflags %#x, eflags %#x, shader %p, error_messages %p.\n",
data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint), data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint),
debugstr_a(target), sflags, eflags, shader, error_messages); debugstr_a(target), sflags, eflags, shader, error_messages);