wined3d: Get rid of CheckSrgbReadCapability().
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9307327ede
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c90a1e5e21
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@ -3527,11 +3527,6 @@ static BOOL CheckRenderTargetCapability(const struct wined3d_adapter *adapter,
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return FALSE;
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}
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static BOOL CheckSrgbReadCapability(const struct wined3d_adapter *adapter, const struct wined3d_format *format)
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{
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return format->flags & WINED3DFMT_FLAG_SRGB_READ;
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}
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/* Check if a format support blending in combination with pixel shaders */
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static BOOL CheckPostPixelShaderBlendingCapability(const struct wined3d_adapter *adapter,
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const struct wined3d_format *format)
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@ -3998,7 +3993,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
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if (usage & WINED3DUSAGE_QUERY_SRGBREAD)
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{
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if (!CheckSrgbReadCapability(adapter, format))
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if (!(format->flags & WINED3DFMT_FLAG_SRGB_READ))
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{
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TRACE("[FAILED] - No sRGB read support.\n");
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return WINED3DERR_NOTAVAILABLE;
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@ -4164,7 +4159,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
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if (usage & WINED3DUSAGE_QUERY_SRGBREAD)
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{
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if (!CheckSrgbReadCapability(adapter, format))
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if (!(format->flags & WINED3DFMT_FLAG_SRGB_READ))
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{
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TRACE("[FAILED] - No sRGB read support.\n");
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return WINED3DERR_NOTAVAILABLE;
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@ -4332,7 +4327,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
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if (usage & WINED3DUSAGE_QUERY_SRGBREAD)
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{
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if (!CheckSrgbReadCapability(adapter, format))
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if (!(format->flags & WINED3DFMT_FLAG_SRGB_READ))
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{
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TRACE("[FAILED] - No sRGB read support.\n");
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return WINED3DERR_NOTAVAILABLE;
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