d2d1: Implement d2d_factory_CreateStrokeStyle().
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bc019fcbbd
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c903192243
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@ -5,6 +5,7 @@ IMPORTS = uuid
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C_SRCS = \
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C_SRCS = \
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brush.c \
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brush.c \
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factory.c \
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factory.c \
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render_target.c
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render_target.c \
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stroke.c
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RC_SRCS = version.rc
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RC_SRCS = version.rc
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@ -55,4 +55,13 @@ void d2d_linear_gradient_brush_init(struct d2d_brush *brush, ID2D1RenderTarget *
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const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
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const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
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ID2D1GradientStopCollection *gradient) DECLSPEC_HIDDEN;
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ID2D1GradientStopCollection *gradient) DECLSPEC_HIDDEN;
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struct d2d_stroke_style
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{
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ID2D1StrokeStyle ID2D1StrokeStyle_iface;
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LONG refcount;
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};
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void d2d_stroke_style_init(struct d2d_stroke_style *style, ID2D1Factory *factory,
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const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count) DECLSPEC_HIDDEN;
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#endif /* __WINE_D2D1_PRIVATE_H */
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#endif /* __WINE_D2D1_PRIVATE_H */
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@ -144,10 +144,20 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle(ID2D1Factory *ifa
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const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count,
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const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count,
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ID2D1StrokeStyle **stroke_style)
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ID2D1StrokeStyle **stroke_style)
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{
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{
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FIXME("iface %p, desc %p, dashes %p, dash_count %u, stroke_style %p stub!\n",
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struct d2d_stroke_style *object;
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TRACE("iface %p, desc %p, dashes %p, dash_count %u, stroke_style %p.\n",
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iface, desc, dashes, dash_count, stroke_style);
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iface, desc, dashes, dash_count, stroke_style);
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return E_NOTIMPL;
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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d2d_stroke_style_init(object, iface, desc, dashes, dash_count);
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TRACE("Created stroke style %p.\n", object);
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*stroke_style = &object->ID2D1StrokeStyle_iface;
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return S_OK;
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}
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}
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static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock(ID2D1Factory *iface,
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static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock(ID2D1Factory *iface,
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@ -0,0 +1,165 @@
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/*
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* Copyright 2014 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d2d1_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d2d);
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static inline struct d2d_stroke_style *impl_from_ID2D1StrokeStyle(ID2D1StrokeStyle *iface)
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{
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return CONTAINING_RECORD(iface, struct d2d_stroke_style, ID2D1StrokeStyle_iface);
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}
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static HRESULT STDMETHODCALLTYPE d2d_stroke_style_QueryInterface(ID2D1StrokeStyle *iface, REFIID iid, void **out)
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{
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TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
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if (IsEqualGUID(iid, &IID_ID2D1StrokeStyle)
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|| IsEqualGUID(iid, &IID_ID2D1Resource)
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|| IsEqualGUID(iid, &IID_IUnknown))
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{
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ID2D1StrokeStyle_AddRef(iface);
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*out = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d2d_stroke_style_AddRef(ID2D1StrokeStyle *iface)
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{
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struct d2d_stroke_style *style = impl_from_ID2D1StrokeStyle(iface);
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ULONG refcount = InterlockedIncrement(&style->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d2d_stroke_style_Release(ID2D1StrokeStyle *iface)
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{
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struct d2d_stroke_style *style = impl_from_ID2D1StrokeStyle(iface);
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ULONG refcount = InterlockedDecrement(&style->refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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HeapFree(GetProcessHeap(), 0, style);
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return refcount;
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}
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static void STDMETHODCALLTYPE d2d_stroke_style_GetFactory(ID2D1StrokeStyle *iface, ID2D1Factory **factory)
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{
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FIXME("iface %p, factory %p stub!\n", iface, factory);
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*factory = NULL;
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}
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static D2D1_CAP_STYLE STDMETHODCALLTYPE d2d_stroke_style_GetStartCap(ID2D1StrokeStyle *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return D2D1_CAP_STYLE_FLAT;
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}
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static D2D1_CAP_STYLE STDMETHODCALLTYPE d2d_stroke_style_GetEndCap(ID2D1StrokeStyle *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return D2D1_CAP_STYLE_FLAT;
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}
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static D2D1_CAP_STYLE STDMETHODCALLTYPE d2d_stroke_style_GetDashCap(ID2D1StrokeStyle *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return D2D1_CAP_STYLE_FLAT;
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}
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static float STDMETHODCALLTYPE d2d_stroke_style_GetMiterLimit(ID2D1StrokeStyle *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return 0.0f;
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}
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static D2D1_LINE_JOIN STDMETHODCALLTYPE d2d_stroke_style_GetLineJoin(ID2D1StrokeStyle *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return D2D1_LINE_JOIN_MITER;
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}
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static float STDMETHODCALLTYPE d2d_stroke_style_GetDashOffset(ID2D1StrokeStyle *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return 0.0f;
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}
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static D2D1_DASH_STYLE STDMETHODCALLTYPE d2d_stroke_style_GetDashStyle(ID2D1StrokeStyle *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return D2D1_DASH_STYLE_SOLID;
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}
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static UINT32 STDMETHODCALLTYPE d2d_stroke_style_GetDashesCount(ID2D1StrokeStyle *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return 0;
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}
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static void STDMETHODCALLTYPE d2d_stroke_style_GetDashes(ID2D1StrokeStyle *iface, float *dashes, UINT32 count)
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{
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FIXME("iface %p, dashes %p, count %u stub!\n", iface, dashes, count);
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}
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static const struct ID2D1StrokeStyleVtbl d2d_stroke_style_vtbl =
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{
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d2d_stroke_style_QueryInterface,
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d2d_stroke_style_AddRef,
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d2d_stroke_style_Release,
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d2d_stroke_style_GetFactory,
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d2d_stroke_style_GetStartCap,
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d2d_stroke_style_GetEndCap,
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d2d_stroke_style_GetDashCap,
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d2d_stroke_style_GetMiterLimit,
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d2d_stroke_style_GetLineJoin,
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d2d_stroke_style_GetDashOffset,
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d2d_stroke_style_GetDashStyle,
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d2d_stroke_style_GetDashesCount,
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d2d_stroke_style_GetDashes,
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};
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void d2d_stroke_style_init(struct d2d_stroke_style *style, ID2D1Factory *factory,
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const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count)
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{
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FIXME("Ignoring stroke style properties.\n");
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style->ID2D1StrokeStyle_iface.lpVtbl = &d2d_stroke_style_vtbl;
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style->refcount = 1;
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}
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