diff --git a/dlls/d2d1/Makefile.in b/dlls/d2d1/Makefile.in index 88e6e2bb77e..60072caf969 100644 --- a/dlls/d2d1/Makefile.in +++ b/dlls/d2d1/Makefile.in @@ -6,6 +6,7 @@ C_SRCS = \ brush.c \ factory.c \ render_target.c \ - stroke.c + stroke.c \ + wic_render_target.c RC_SRCS = version.rc diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h index ade194c2011..4ee4ab0bf43 100644 --- a/dlls/d2d1/d2d1_private.h +++ b/dlls/d2d1/d2d1_private.h @@ -58,6 +58,24 @@ struct d2d_d3d_render_target HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory, IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN; +struct d2d_wic_render_target +{ + ID2D1RenderTarget ID2D1RenderTarget_iface; + LONG refcount; + + IDXGISurface *dxgi_surface; + ID2D1RenderTarget *dxgi_target; + ID3D10Texture2D *readback_texture; + IWICBitmap *bitmap; + + unsigned int width; + unsigned int height; + unsigned int bpp; +}; + +HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, ID2D1Factory *factory, + IWICBitmap *bitmap, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN; + struct d2d_gradient { ID2D1GradientStopCollection ID2D1GradientStopCollection_iface; diff --git a/dlls/d2d1/factory.c b/dlls/d2d1/factory.c index f8cd912be70..7919210e804 100644 --- a/dlls/d2d1/factory.c +++ b/dlls/d2d1/factory.c @@ -173,9 +173,25 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock(ID2D1Factor static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Factory *iface, IWICBitmap *target, const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1RenderTarget **render_target) { - FIXME("iface %p, target %p, desc %p, render_target %p stub!\n", iface, target, desc, render_target); + struct d2d_wic_render_target *object; + HRESULT hr; - return E_NOTIMPL; + TRACE("iface %p, target %p, desc %p, render_target %p.\n", iface, target, desc, render_target); + + if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) + return E_OUTOFMEMORY; + + if (FAILED(hr = d2d_wic_render_target_init(object, iface, target, desc))) + { + WARN("Failed to initialize render target, hr %#x.\n", hr); + HeapFree(GetProcessHeap(), 0, object); + return hr; + } + + TRACE("Created render target %p.\n", object); + *render_target = &object->ID2D1RenderTarget_iface; + + return S_OK; } static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory *iface, diff --git a/dlls/d2d1/wic_render_target.c b/dlls/d2d1/wic_render_target.c new file mode 100644 index 00000000000..a2ad73a1147 --- /dev/null +++ b/dlls/d2d1/wic_render_target.c @@ -0,0 +1,898 @@ +/* + * Copyright 2014 Henri Verbeet for CodeWeavers + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include "config.h" +#include "wine/port.h" + +#include "d2d1_private.h" +#include "initguid.h" +#include "wincodec.h" + +WINE_DEFAULT_DEBUG_CHANNEL(d2d); + +static void sync_bitmap(struct d2d_wic_render_target *render_target) +{ + D3D10_MAPPED_TEXTURE2D mapped_texture; + ID3D10Resource *src_resource; + IWICBitmapLock *bitmap_lock; + UINT dst_size, dst_pitch; + ID3D10Device *device; + WICRect dst_rect; + BYTE *src, *dst; + unsigned int i; + HRESULT hr; + + if (FAILED(hr = IDXGISurface_QueryInterface(render_target->dxgi_surface, + &IID_ID3D10Resource, (void **)&src_resource))) + { + ERR("Failed to get source resource interface, hr %#x.\n", hr); + return; + } + + ID3D10Texture2D_GetDevice(render_target->readback_texture, &device); + ID3D10Device_CopyResource(device, (ID3D10Resource *)render_target->readback_texture, src_resource); + ID3D10Device_Release(device); + ID3D10Resource_Release(src_resource); + + dst_rect.X = 0; + dst_rect.Y = 0; + dst_rect.Width = render_target->width; + dst_rect.Height = render_target->height; + if (FAILED(hr = IWICBitmap_Lock(render_target->bitmap, &dst_rect, WICBitmapLockWrite, &bitmap_lock))) + { + ERR("Failed to lock destination bitmap, hr %#x.\n", hr); + return; + } + + if (FAILED(hr = IWICBitmapLock_GetDataPointer(bitmap_lock, &dst_size, &dst))) + { + ERR("Failed to get data pointer, hr %#x.\n", hr); + IWICBitmapLock_Release(bitmap_lock); + return; + } + + if (FAILED(hr = IWICBitmapLock_GetStride(bitmap_lock, &dst_pitch))) + { + ERR("Failed to get stride, hr %#x.\n", hr); + IWICBitmapLock_Release(bitmap_lock); + return; + } + + if (FAILED(hr = ID3D10Texture2D_Map(render_target->readback_texture, 0, D3D10_MAP_READ, 0, &mapped_texture))) + { + ERR("Failed to map readback texture, hr %#x.\n", hr); + IWICBitmapLock_Release(bitmap_lock); + return; + } + + src = mapped_texture.pData; + + for (i = 0; i < render_target->height; ++i) + { + memcpy(dst, src, render_target->bpp * render_target->width); + src += mapped_texture.RowPitch; + dst += dst_pitch; + } + + ID3D10Texture2D_Unmap(render_target->readback_texture, 0); + IWICBitmapLock_Release(bitmap_lock); +} + +static inline struct d2d_wic_render_target *impl_from_ID2D1RenderTarget(ID2D1RenderTarget *iface) +{ + return CONTAINING_RECORD(iface, struct d2d_wic_render_target, ID2D1RenderTarget_iface); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_QueryInterface(ID2D1RenderTarget *iface, REFIID iid, void **out) +{ + TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); + + if (IsEqualGUID(iid, &IID_ID2D1RenderTarget) + || IsEqualGUID(iid, &IID_ID2D1Resource) + || IsEqualGUID(iid, &IID_IUnknown)) + { + ID2D1RenderTarget_AddRef(iface); + *out = iface; + return S_OK; + } + + WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid)); + + *out = NULL; + return E_NOINTERFACE; +} + +static ULONG STDMETHODCALLTYPE d2d_wic_render_target_AddRef(ID2D1RenderTarget *iface) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + ULONG refcount = InterlockedIncrement(&render_target->refcount); + + TRACE("%p increasing refcount to %u.\n", iface, refcount); + + return refcount; +} + +static ULONG STDMETHODCALLTYPE d2d_wic_render_target_Release(ID2D1RenderTarget *iface) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + ULONG refcount = InterlockedDecrement(&render_target->refcount); + + TRACE("%p decreasing refcount to %u.\n", iface, refcount); + + if (!refcount) + { + IWICBitmap_Release(render_target->bitmap); + ID3D10Texture2D_Release(render_target->readback_texture); + ID2D1RenderTarget_Release(render_target->dxgi_target); + IDXGISurface_Release(render_target->dxgi_surface); + HeapFree(GetProcessHeap(), 0, render_target); + } + + return refcount; +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_GetFactory(ID2D1RenderTarget *iface, ID2D1Factory **factory) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, factory %p.\n", iface, factory); + + ID2D1RenderTarget_GetFactory(render_target->dxgi_target, factory); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateBitmap(ID2D1RenderTarget *iface, + D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, size {%u, %u}, src_data %p, pitch %u, desc %p, bitmap %p.\n", + iface, size.width, size.height, src_data, pitch, desc, bitmap); + + return ID2D1RenderTarget_CreateBitmap(render_target->dxgi_target, size, src_data, pitch, desc, bitmap); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateBitmapFromWicBitmap(ID2D1RenderTarget *iface, + IWICBitmapSource *bitmap_source, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, bitmap_source %p, desc %p, bitmap %p.\n", + iface, bitmap_source, desc, bitmap); + + return ID2D1RenderTarget_CreateBitmapFromWicBitmap(render_target->dxgi_target, bitmap_source, desc, bitmap); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateSharedBitmap(ID2D1RenderTarget *iface, + REFIID iid, void *data, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, iid %s, data %p, desc %p, bitmap %p.\n", + iface, debugstr_guid(iid), data, desc, bitmap); + + return ID2D1RenderTarget_CreateSharedBitmap(render_target->dxgi_target, iid, data, desc, bitmap); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateBitmapBrush(ID2D1RenderTarget *iface, + ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, + const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1BitmapBrush **brush) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, bitmap %p, bitmap_brush_desc %p, brush_desc %p, brush %p.\n", + iface, bitmap, bitmap_brush_desc, brush_desc, brush); + + return ID2D1RenderTarget_CreateBitmapBrush(render_target->dxgi_target, + bitmap, bitmap_brush_desc, brush_desc, brush); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateSolidColorBrush(ID2D1RenderTarget *iface, + const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc, ID2D1SolidColorBrush **brush) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, color %p, desc %p, brush %p.\n", iface, color, desc, brush); + + return ID2D1RenderTarget_CreateSolidColorBrush(render_target->dxgi_target, color, desc, brush); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateGradientStopCollection(ID2D1RenderTarget *iface, + const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode, + ID2D1GradientStopCollection **gradient) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, stops %p, stop_count %u, gamma %#x, extend_mode %#x, gradient %p.\n", + iface, stops, stop_count, gamma, extend_mode, gradient); + + return ID2D1RenderTarget_CreateGradientStopCollection(render_target->dxgi_target, + stops, stop_count, gamma, extend_mode, gradient); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateLinearGradientBrush(ID2D1RenderTarget *iface, + const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, + ID2D1GradientStopCollection *gradient, ID2D1LinearGradientBrush **brush) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p.\n", + iface, gradient_brush_desc, brush_desc, gradient, brush); + + return ID2D1RenderTarget_CreateLinearGradientBrush(render_target->dxgi_target, + gradient_brush_desc, brush_desc, gradient, brush); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateRadialGradientBrush(ID2D1RenderTarget *iface, + const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, + ID2D1GradientStopCollection *gradient, ID2D1RadialGradientBrush **brush) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p.\n", + iface, gradient_brush_desc, brush_desc, gradient, brush); + + return ID2D1RenderTarget_CreateRadialGradientBrush(render_target->dxgi_target, + gradient_brush_desc, brush_desc, gradient, brush); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateCompatibleRenderTarget(ID2D1RenderTarget *iface, + const D2D1_SIZE_F *size, const D2D1_SIZE_U *pixel_size, const D2D1_PIXEL_FORMAT *format, + D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **render_target) +{ + struct d2d_wic_render_target *rt = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, size %p, pixel_size %p, format %p, options %#x, render_target %p,\n", + iface, size, pixel_size, format, options, render_target); + + return ID2D1RenderTarget_CreateCompatibleRenderTarget(rt->dxgi_target, + size, pixel_size, format, options, render_target); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateLayer(ID2D1RenderTarget *iface, + const D2D1_SIZE_F *size, ID2D1Layer **layer) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, size %p, layer %p.\n", iface, size, layer); + + return ID2D1RenderTarget_CreateLayer(render_target->dxgi_target, size, layer); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_CreateMesh(ID2D1RenderTarget *iface, ID2D1Mesh **mesh) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, mesh %p.\n", iface, mesh); + + return ID2D1RenderTarget_CreateMesh(render_target->dxgi_target, mesh); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_DrawLine(ID2D1RenderTarget *iface, + D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, p0 {%.8e, %.8e}, p1 {%.8e, %.8e}, brush %p, stroke_width %.8e, stroke_style %p.\n", + iface, p0.x, p0.y, p1.x, p1.y, brush, stroke_width, stroke_style); + + ID2D1RenderTarget_DrawLine(render_target->dxgi_target, p0, p1, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_DrawRectangle(ID2D1RenderTarget *iface, + const D2D1_RECT_F *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p.\n", + iface, rect, brush, stroke_width, stroke_style); + + ID2D1RenderTarget_DrawRectangle(render_target->dxgi_target, rect, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_FillRectangle(ID2D1RenderTarget *iface, + const D2D1_RECT_F *rect, ID2D1Brush *brush) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, rect %p, brush %p.\n", iface, rect, brush); + + ID2D1RenderTarget_FillRectangle(render_target->dxgi_target, rect, brush); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_DrawRoundedRectangle(ID2D1RenderTarget *iface, + const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p.\n", + iface, rect, brush, stroke_width, stroke_style); + + ID2D1RenderTarget_DrawRoundedRectangle(render_target->dxgi_target, rect, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_FillRoundedRectangle(ID2D1RenderTarget *iface, + const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, rect %p, brush %p.\n", iface, rect, brush); + + ID2D1RenderTarget_FillRoundedRectangle(render_target->dxgi_target, rect, brush); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_DrawEllipse(ID2D1RenderTarget *iface, + const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, ellipse %p, brush %p, stroke_width %.8e, stroke_style %p.\n", + iface, ellipse, brush, stroke_width, stroke_style); + + ID2D1RenderTarget_DrawEllipse(render_target->dxgi_target, ellipse, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_FillEllipse(ID2D1RenderTarget *iface, + const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, ellipse %p, brush %p.\n", iface, ellipse, brush); + + ID2D1RenderTarget_FillEllipse(render_target->dxgi_target, ellipse, brush); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_DrawGeometry(ID2D1RenderTarget *iface, + ID2D1Geometry *geometry, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, geometry %p, brush %p, stroke_width %.8e, stroke_style %p.\n", + iface, geometry, brush, stroke_width, stroke_style); + + ID2D1RenderTarget_DrawGeometry(render_target->dxgi_target, geometry, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_FillGeometry(ID2D1RenderTarget *iface, + ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacity_brush) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, geometry %p, brush %p, opacity_brush %p.\n", iface, geometry, brush, opacity_brush); + + ID2D1RenderTarget_FillGeometry(render_target->dxgi_target, geometry, brush, opacity_brush); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_FillMesh(ID2D1RenderTarget *iface, + ID2D1Mesh *mesh, ID2D1Brush *brush) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, mesh %p, brush %p.\n", iface, mesh, brush); + + ID2D1RenderTarget_FillMesh(render_target->dxgi_target, mesh, brush); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_FillOpacityMask(ID2D1RenderTarget *iface, + ID2D1Bitmap *mask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content, + const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, mask %p, brush %p, content %#x, dst_rect %p, src_rect %p.\n", + iface, mask, brush, content, dst_rect, src_rect); + + ID2D1RenderTarget_FillOpacityMask(render_target->dxgi_target, + mask, brush, content, dst_rect, src_rect); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_DrawBitmap(ID2D1RenderTarget *iface, + ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity, + D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p.\n", + iface, bitmap, dst_rect, opacity, interpolation_mode, src_rect); + + ID2D1RenderTarget_DrawBitmap(render_target->dxgi_target, + bitmap, dst_rect, opacity, interpolation_mode, src_rect); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_DrawText(ID2D1RenderTarget *iface, + const WCHAR *string, UINT32 string_len, IDWriteTextFormat *text_format, const D2D1_RECT_F *layout_rect, + ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options, DWRITE_MEASURING_MODE measuring_mode) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, string %s, string_len %u, text_format %p, layout_rect %p, " + "brush %p, options %#x, measuring_mode %#x.\n", + iface, debugstr_wn(string, string_len), string_len, text_format, layout_rect, + brush, options, measuring_mode); + + ID2D1RenderTarget_DrawText(render_target->dxgi_target, string, string_len, + text_format, layout_rect, brush, options, measuring_mode); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_DrawTextLayout(ID2D1RenderTarget *iface, + D2D1_POINT_2F origin, IDWriteTextLayout *layout, ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, origin {%.8e, %.8e}, layout %p, brush %p, options %#x.\n", + iface, origin.x, origin.y, layout, brush, options); + + ID2D1RenderTarget_DrawTextLayout(render_target->dxgi_target, origin, layout, brush, options); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_DrawGlyphRun(ID2D1RenderTarget *iface, + D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, ID2D1Brush *brush, + DWRITE_MEASURING_MODE measuring_mode) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, baseline_origin {%.8e, %.8e}, glyph_run %p, brush %p, measuring_mode %#x.\n", + iface, baseline_origin.x, baseline_origin.y, glyph_run, brush, measuring_mode); + + ID2D1RenderTarget_DrawGlyphRun(render_target->dxgi_target, + baseline_origin, glyph_run, brush, measuring_mode); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_SetTransform(ID2D1RenderTarget *iface, + const D2D1_MATRIX_3X2_F *transform) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, transform %p.\n", iface, transform); + + ID2D1RenderTarget_SetTransform(render_target->dxgi_target, transform); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_GetTransform(ID2D1RenderTarget *iface, + D2D1_MATRIX_3X2_F *transform) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, transform %p.\n", iface, transform); + + ID2D1RenderTarget_GetTransform(render_target->dxgi_target, transform); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_SetAntialiasMode(ID2D1RenderTarget *iface, + D2D1_ANTIALIAS_MODE antialias_mode) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, antialias_mode %#x.\n", iface, antialias_mode); + + ID2D1RenderTarget_SetAntialiasMode(render_target->dxgi_target, antialias_mode); +} + +static D2D1_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_wic_render_target_GetAntialiasMode(ID2D1RenderTarget *iface) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p.\n", iface); + + return ID2D1RenderTarget_GetAntialiasMode(render_target->dxgi_target); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_SetTextAntialiasMode(ID2D1RenderTarget *iface, + D2D1_TEXT_ANTIALIAS_MODE antialias_mode) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, antialias_mode %#x.\n", iface, antialias_mode); + + ID2D1RenderTarget_SetTextAntialiasMode(render_target->dxgi_target, antialias_mode); +} + +static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_wic_render_target_GetTextAntialiasMode(ID2D1RenderTarget *iface) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p.\n", iface); + + return ID2D1RenderTarget_GetTextAntialiasMode(render_target->dxgi_target); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_SetTextRenderingParams(ID2D1RenderTarget *iface, + IDWriteRenderingParams *text_rendering_params) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, text_rendering_params %p.\n", iface, text_rendering_params); + + ID2D1RenderTarget_SetTextRenderingParams(render_target->dxgi_target, text_rendering_params); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_GetTextRenderingParams(ID2D1RenderTarget *iface, + IDWriteRenderingParams **text_rendering_params) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, text_rendering_params %p.\n", iface, text_rendering_params); + + ID2D1RenderTarget_GetTextRenderingParams(render_target->dxgi_target, text_rendering_params); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_SetTags(ID2D1RenderTarget *iface, D2D1_TAG tag1, D2D1_TAG tag2) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, tag1 %s, tag2 %s.\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2)); + + ID2D1RenderTarget_SetTags(render_target->dxgi_target, tag1, tag2); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_GetTags(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, tag1 %p, tag2 %p.\n", iface, tag1, tag2); + + ID2D1RenderTarget_GetTags(render_target->dxgi_target, tag1, tag2); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_PushLayer(ID2D1RenderTarget *iface, + const D2D1_LAYER_PARAMETERS *layer_parameters, ID2D1Layer *layer) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, layer_parameters %p, layer %p.\n", iface, layer_parameters, layer); + + ID2D1RenderTarget_PushLayer(render_target->dxgi_target, layer_parameters, layer); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_PopLayer(ID2D1RenderTarget *iface) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p.\n", iface); + + ID2D1RenderTarget_PopLayer(render_target->dxgi_target); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_Flush(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + HRESULT hr; + + TRACE("iface %p, tag1 %p, tag2 %p.\n", iface, tag1, tag2); + + hr = ID2D1RenderTarget_Flush(render_target->dxgi_target, tag1, tag2); + sync_bitmap(render_target); + + return hr; +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_SaveDrawingState(ID2D1RenderTarget *iface, + ID2D1DrawingStateBlock *state_block) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, state_block %p.\n", iface, state_block); + + ID2D1RenderTarget_SaveDrawingState(render_target->dxgi_target, state_block); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_RestoreDrawingState(ID2D1RenderTarget *iface, + ID2D1DrawingStateBlock *state_block) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, state_block %p.\n", iface, state_block); + + ID2D1RenderTarget_RestoreDrawingState(render_target->dxgi_target, state_block); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_PushAxisAlignedClip(ID2D1RenderTarget *iface, + const D2D1_RECT_F *clip_rect, D2D1_ANTIALIAS_MODE antialias_mode) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, clip_rect %p, antialias_mode %#x.\n", iface, clip_rect, antialias_mode); + + ID2D1RenderTarget_PushAxisAlignedClip(render_target->dxgi_target, clip_rect, antialias_mode); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_PopAxisAlignedClip(ID2D1RenderTarget *iface) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p.\n", iface); + + ID2D1RenderTarget_PopAxisAlignedClip(render_target->dxgi_target); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_Clear(ID2D1RenderTarget *iface, const D2D1_COLOR_F *color) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, color %p.\n", iface, color); + + ID2D1RenderTarget_Clear(render_target->dxgi_target, color); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_BeginDraw(ID2D1RenderTarget *iface) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p.\n", iface); + + ID2D1RenderTarget_BeginDraw(render_target->dxgi_target); +} + +static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_EndDraw(ID2D1RenderTarget *iface, + D2D1_TAG *tag1, D2D1_TAG *tag2) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + HRESULT hr; + + TRACE("iface %p, tag1 %p, tag2 %p.\n", iface, tag1, tag2); + + hr = ID2D1RenderTarget_EndDraw(render_target->dxgi_target, tag1, tag2); + sync_bitmap(render_target); + + return hr; +} + +static D2D1_PIXEL_FORMAT * STDMETHODCALLTYPE d2d_wic_render_target_GetPixelFormat(ID2D1RenderTarget *iface, + D2D1_PIXEL_FORMAT *format) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, format %p.\n", iface, format); + + *format = ID2D1RenderTarget_GetPixelFormat(render_target->dxgi_target); + return format; +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_SetDpi(ID2D1RenderTarget *iface, float dpi_x, float dpi_y) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, dpi_x %.8e, dpi_y %.8e.\n", iface, dpi_x, dpi_y); + + ID2D1RenderTarget_SetDpi(render_target->dxgi_target, dpi_x, dpi_y); +} + +static void STDMETHODCALLTYPE d2d_wic_render_target_GetDpi(ID2D1RenderTarget *iface, float *dpi_x, float *dpi_y) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y); + + ID2D1RenderTarget_GetDpi(render_target->dxgi_target, dpi_x, dpi_y); +} + +static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_wic_render_target_GetSize(ID2D1RenderTarget *iface, D2D1_SIZE_F *size) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, size %p.\n", iface, size); + + *size = ID2D1RenderTarget_GetSize(render_target->dxgi_target); + return size; +} + +static D2D1_SIZE_U * STDMETHODCALLTYPE d2d_wic_render_target_GetPixelSize(ID2D1RenderTarget *iface, + D2D1_SIZE_U *pixel_size) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, pixel_size %p.\n", iface, pixel_size); + + *pixel_size = ID2D1RenderTarget_GetPixelSize(render_target->dxgi_target); + return pixel_size; +} + +static UINT32 STDMETHODCALLTYPE d2d_wic_render_target_GetMaximumBitmapSize(ID2D1RenderTarget *iface) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p.\n", iface); + + return ID2D1RenderTarget_GetMaximumBitmapSize(render_target->dxgi_target); +} + +static BOOL STDMETHODCALLTYPE d2d_wic_render_target_IsSupported(ID2D1RenderTarget *iface, + const D2D1_RENDER_TARGET_PROPERTIES *desc) +{ + struct d2d_wic_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, desc %p.\n", iface, desc); + + return ID2D1RenderTarget_IsSupported(render_target->dxgi_target, desc); +} + +static const struct ID2D1RenderTargetVtbl d2d_wic_render_target_vtbl = +{ + d2d_wic_render_target_QueryInterface, + d2d_wic_render_target_AddRef, + d2d_wic_render_target_Release, + d2d_wic_render_target_GetFactory, + d2d_wic_render_target_CreateBitmap, + d2d_wic_render_target_CreateBitmapFromWicBitmap, + d2d_wic_render_target_CreateSharedBitmap, + d2d_wic_render_target_CreateBitmapBrush, + d2d_wic_render_target_CreateSolidColorBrush, + d2d_wic_render_target_CreateGradientStopCollection, + d2d_wic_render_target_CreateLinearGradientBrush, + d2d_wic_render_target_CreateRadialGradientBrush, + d2d_wic_render_target_CreateCompatibleRenderTarget, + d2d_wic_render_target_CreateLayer, + d2d_wic_render_target_CreateMesh, + d2d_wic_render_target_DrawLine, + d2d_wic_render_target_DrawRectangle, + d2d_wic_render_target_FillRectangle, + d2d_wic_render_target_DrawRoundedRectangle, + d2d_wic_render_target_FillRoundedRectangle, + d2d_wic_render_target_DrawEllipse, + d2d_wic_render_target_FillEllipse, + d2d_wic_render_target_DrawGeometry, + d2d_wic_render_target_FillGeometry, + d2d_wic_render_target_FillMesh, + d2d_wic_render_target_FillOpacityMask, + d2d_wic_render_target_DrawBitmap, + d2d_wic_render_target_DrawText, + d2d_wic_render_target_DrawTextLayout, + d2d_wic_render_target_DrawGlyphRun, + d2d_wic_render_target_SetTransform, + d2d_wic_render_target_GetTransform, + d2d_wic_render_target_SetAntialiasMode, + d2d_wic_render_target_GetAntialiasMode, + d2d_wic_render_target_SetTextAntialiasMode, + d2d_wic_render_target_GetTextAntialiasMode, + d2d_wic_render_target_SetTextRenderingParams, + d2d_wic_render_target_GetTextRenderingParams, + d2d_wic_render_target_SetTags, + d2d_wic_render_target_GetTags, + d2d_wic_render_target_PushLayer, + d2d_wic_render_target_PopLayer, + d2d_wic_render_target_Flush, + d2d_wic_render_target_SaveDrawingState, + d2d_wic_render_target_RestoreDrawingState, + d2d_wic_render_target_PushAxisAlignedClip, + d2d_wic_render_target_PopAxisAlignedClip, + d2d_wic_render_target_Clear, + d2d_wic_render_target_BeginDraw, + d2d_wic_render_target_EndDraw, + d2d_wic_render_target_GetPixelFormat, + d2d_wic_render_target_SetDpi, + d2d_wic_render_target_GetDpi, + d2d_wic_render_target_GetSize, + d2d_wic_render_target_GetPixelSize, + d2d_wic_render_target_GetMaximumBitmapSize, + d2d_wic_render_target_IsSupported, +}; + +HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, ID2D1Factory *factory, + IWICBitmap *bitmap, const D2D1_RENDER_TARGET_PROPERTIES *desc) +{ + D3D10_TEXTURE2D_DESC texture_desc; + ID3D10Texture2D *texture; + ID3D10Device1 *device; + HRESULT hr; + + FIXME("Ignoring render target properties.\n"); + + render_target->ID2D1RenderTarget_iface.lpVtbl = &d2d_wic_render_target_vtbl; + render_target->refcount = 1; + + if (FAILED(hr = IWICBitmap_GetSize(bitmap, &render_target->width, &render_target->height))) + { + WARN("Failed to get bitmap dimensions, hr %#x.\n", hr); + return hr; + } + + texture_desc.Width = render_target->width; + texture_desc.Height = render_target->height; + texture_desc.MipLevels = 1; + texture_desc.ArraySize = 1; + + texture_desc.Format = desc->pixelFormat.format; + if (texture_desc.Format == DXGI_FORMAT_UNKNOWN) + { + WICPixelFormatGUID bitmap_format; + + if (FAILED(hr = IWICBitmap_GetPixelFormat(bitmap, &bitmap_format))) + { + WARN("Failed to get bitmap format, hr %#x.\n", hr); + return hr; + } + + if (IsEqualGUID(&bitmap_format, &GUID_WICPixelFormat32bppPBGRA) + || IsEqualGUID(&bitmap_format, &GUID_WICPixelFormat32bppBGR)) + { + texture_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; + } + else + { + WARN("Unsupported WIC bitmap format %s.\n", debugstr_guid(&bitmap_format)); + return D2DERR_UNSUPPORTED_PIXEL_FORMAT; + } + } + + switch (texture_desc.Format) + { + case DXGI_FORMAT_B8G8R8A8_UNORM: + render_target->bpp = 4; + break; + + default: + FIXME("Unhandled format %#x.\n", texture_desc.Format); + return D2DERR_UNSUPPORTED_PIXEL_FORMAT; + } + + texture_desc.SampleDesc.Count = 1; + texture_desc.SampleDesc.Quality = 0; + texture_desc.Usage = D3D10_USAGE_DEFAULT; + texture_desc.BindFlags = D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE; + texture_desc.CPUAccessFlags = 0; + texture_desc.MiscFlags = 0; + + if (FAILED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, + D3D10_CREATE_DEVICE_BGRA_SUPPORT, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &device))) + { + WARN("Failed to create device, hr %#x.\n", hr); + return hr; + } + + if (FAILED(hr = ID3D10Device1_CreateTexture2D(device, &texture_desc, NULL, &texture))) + { + WARN("Failed to create texture, hr %#x.\n", hr); + ID3D10Device1_Release(device); + return hr; + } + + hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&render_target->dxgi_surface); + ID3D10Texture2D_Release(texture); + if (FAILED(hr)) + { + WARN("Failed to get DXGI surface interface, hr %#x.\n", hr); + ID3D10Device1_Release(device); + return hr; + } + + texture_desc.Usage = D3D10_USAGE_STAGING; + texture_desc.BindFlags = 0; + texture_desc.CPUAccessFlags = D3D10_CPU_ACCESS_READ; + + hr = ID3D10Device1_CreateTexture2D(device, &texture_desc, NULL, &render_target->readback_texture); + ID3D10Device1_Release(device); + if (FAILED(hr)) + { + WARN("Failed to create readback texture, hr %#x.\n", hr); + IDXGISurface_Release(render_target->dxgi_surface); + return hr; + } + + if (FAILED(hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory, + render_target->dxgi_surface, desc, &render_target->dxgi_target))) + { + WARN("Failed to create DXGI surface render target, hr %#x.\n", hr); + ID3D10Texture2D_Release(render_target->readback_texture); + IDXGISurface_Release(render_target->dxgi_surface); + return hr; + } + + render_target->bitmap = bitmap; + IWICBitmap_AddRef(bitmap); + + return S_OK; +} diff --git a/include/Makefile.in b/include/Makefile.in index 0e7c31b743e..e8d23793c96 100644 --- a/include/Makefile.in +++ b/include/Makefile.in @@ -196,6 +196,7 @@ SRCDIR_INCLUDES = \ custcntl.h \ cvconst.h \ d2dbasetypes.h \ + d2derr.h \ d3d.h \ d3d10_1shader.h \ d3d10effect.h \ diff --git a/include/d2d1.idl b/include/d2d1.idl index 46373388518..4934acc3344 100644 --- a/include/d2d1.idl +++ b/include/d2d1.idl @@ -20,6 +20,7 @@ import "unknwn.idl"; import "dcommon.h"; import "d2dbasetypes.h"; import "d3d10_1.idl"; +import "d2derr.h"; cpp_quote("#ifdef WINE_NO_UNICODE_MACROS") cpp_quote("#undef DrawText") diff --git a/include/d2derr.h b/include/d2derr.h new file mode 100644 index 00000000000..b31d0aff515 --- /dev/null +++ b/include/d2derr.h @@ -0,0 +1,26 @@ +/* + * Copyright 2014 Henri Verbeet for CodeWeavers + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __WINE_D2DERR_H +#define __WINE_D2DERR_H + +#define D2DERR_FILE_NOT_FOUND HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND) +#define D2DERR_INSUFFICIENT_BUFFER HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER) +#define D2DERR_UNSUPPORTED_PIXEL_FORMAT WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT + +#endif /* __WINE_D2DERR_H */