wined3d: Print FIXME() for unknown SM4+ primitive types.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
e6c3e35e07
commit
c8b2452e35
|
@ -593,15 +593,13 @@ static void shader_sm4_read_dcl_output_topology(struct wined3d_shader_instructio
|
|||
enum wined3d_sm4_output_primitive_type primitive_type;
|
||||
|
||||
primitive_type = (opcode_token & WINED3D_SM4_PRIMITIVE_TYPE_MASK) >> WINED3D_SM4_PRIMITIVE_TYPE_SHIFT;
|
||||
if (primitive_type >= sizeof(output_primitive_type_table) / sizeof(*output_primitive_type_table))
|
||||
{
|
||||
FIXME("Unhandled output primitive type %#x.\n", primitive_type);
|
||||
if (primitive_type >= ARRAY_SIZE(output_primitive_type_table))
|
||||
ins->declaration.primitive_type = WINED3D_PT_UNDEFINED;
|
||||
}
|
||||
else
|
||||
{
|
||||
ins->declaration.primitive_type = output_primitive_type_table[primitive_type];
|
||||
}
|
||||
|
||||
if (ins->declaration.primitive_type == WINED3D_PT_UNDEFINED)
|
||||
FIXME("Unhandled output primitive type %#x.\n", primitive_type);
|
||||
}
|
||||
|
||||
static void shader_sm4_read_dcl_input_primitive(struct wined3d_shader_instruction *ins,
|
||||
|
@ -611,15 +609,13 @@ static void shader_sm4_read_dcl_input_primitive(struct wined3d_shader_instructio
|
|||
enum wined3d_sm4_input_primitive_type primitive_type;
|
||||
|
||||
primitive_type = (opcode_token & WINED3D_SM4_PRIMITIVE_TYPE_MASK) >> WINED3D_SM4_PRIMITIVE_TYPE_SHIFT;
|
||||
if (primitive_type >= sizeof(input_primitive_type_table) / sizeof(*input_primitive_type_table))
|
||||
{
|
||||
FIXME("Unhandled input primitive type %#x.\n", primitive_type);
|
||||
if (primitive_type >= ARRAY_SIZE(input_primitive_type_table))
|
||||
ins->declaration.primitive_type = WINED3D_PT_UNDEFINED;
|
||||
}
|
||||
else
|
||||
{
|
||||
ins->declaration.primitive_type = input_primitive_type_table[primitive_type];
|
||||
}
|
||||
|
||||
if (ins->declaration.primitive_type == WINED3D_PT_UNDEFINED)
|
||||
FIXME("Unhandled input primitive type %#x.\n", primitive_type);
|
||||
}
|
||||
|
||||
static void shader_sm4_read_declaration_count(struct wined3d_shader_instruction *ins,
|
||||
|
|
Loading…
Reference in New Issue