d3dx9: Add a FIXME for unsupported filter types to D3DXLoadSurfaceFromMemory().
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@ -1039,6 +1039,9 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
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}
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else /* if ((dwFilter & 0xf) == D3DX_FILTER_POINT) */
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{
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if ((dwFilter & 0xf) != D3DX_FILTER_POINT)
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FIXME("Unhandled filter %#x.\n", dwFilter);
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/* Always apply a point filter until D3DX_FILTER_LINEAR,
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* D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
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point_filter_simple_data(pSrcMemory, SrcPitch, src_size, srcformatdesc,
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