mmdevapi/tests: Produce audible 16bit output too.
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@ -75,8 +75,10 @@ static DWORD wave_generate_tone(PWAVEFORMATEX pwfx, BYTE* data, UINT32 frames)
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DWORD cn, i;
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double delta, y;
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if(!winetest_interactive || wfxe->Format.wFormatTag != WAVE_FORMAT_EXTENSIBLE ||
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!IsEqualGUID(&wfxe->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))
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if(!winetest_interactive)
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return AUDCLNT_BUFFERFLAGS_SILENT;
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if(wfxe->Format.wBitsPerSample != ((wfxe->Format.wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
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IsEqualGUID(&wfxe->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT)) ? 8 * sizeof(float) : 16))
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return AUDCLNT_BUFFERFLAGS_SILENT;
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for(delta = phase, cn = 0; cn < wfxe->Format.nChannels;
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@ -84,8 +86,10 @@ static DWORD wave_generate_tone(PWAVEFORMATEX pwfx, BYTE* data, UINT32 frames)
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for(i = 0; i < frames; i++){
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y = sin(2*PI*(440.* i / wfxe->Format.nSamplesPerSec + delta));
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/* assume alignment is granted */
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((float*)data)[cn+i*wfxe->Format.nChannels] = y;
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/* fixme: 16bit for exclusive mode */
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if(wfxe->Format.wBitsPerSample == 16)
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((short*)data)[cn+i*wfxe->Format.nChannels] = y * 32767.9;
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else
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((float*)data)[cn+i*wfxe->Format.nChannels] = y;
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}
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}
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phase += 440.* frames / wfxe->Format.nSamplesPerSec;
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