diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 24051cc833a..e5b969c5727 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -1931,6 +1931,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer, shader_addline(buffer, "fp"); break; + case WINED3DSPR_COVERAGE: + shader_addline(buffer, "vCoverage"); + break; + default: shader_addline(buffer, "", reg->type); break; diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 4a4926b7798..4ed2391e8b1 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -306,6 +306,7 @@ enum wined3d_sm4_register_type WINED3D_SM5_RT_THREAD_ID = 0x20, WINED3D_SM5_RT_THREAD_GROUP_ID = 0x21, WINED3D_SM5_RT_LOCAL_THREAD_ID = 0x22, + WINED3D_SM5_RT_COVERAGE = 0x23, WINED3D_SM5_RT_LOCAL_THREAD_INDEX = 0x24, }; @@ -1020,7 +1021,7 @@ static const enum wined3d_shader_register_type register_type_table[] = /* WINED3D_SM5_RT_THREAD_ID */ WINED3DSPR_THREADID, /* WINED3D_SM5_RT_THREAD_GROUP_ID */ WINED3DSPR_THREADGROUPID, /* WINED3D_SM5_RT_LOCAL_THREAD_ID */ WINED3DSPR_LOCALTHREADID, - /* UNKNOWN */ ~0u, + /* WINED3D_SM5_RT_COVERAGE */ WINED3DSPR_COVERAGE, /* WINED3D_SM5_RT_LOCAL_THREAD_INDEX */ WINED3DSPR_LOCALTHREADINDEX, }; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e788f59d4d7..0be5856c9cf 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -394,6 +394,7 @@ enum wined3d_shader_register_type WINED3DSPR_STREAM, WINED3DSPR_FUNCTIONBODY, WINED3DSPR_FUNCTIONPOINTER, + WINED3DSPR_COVERAGE, }; enum wined3d_data_type