From c67a728c919cf956f2503df5ba49159e2e06c2f7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Thu, 15 Dec 2016 13:45:09 +0100 Subject: [PATCH] d3d11/tests: Improve trace() message about compute shader support via SM4. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d11/tests/d3d11.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 0edb5dc6b30..98aaa4a0a62 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -10054,7 +10054,7 @@ static void test_check_feature_support(void) hr = ID3D11Device_CheckFeatureSupport(device, D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS, &hwopts, sizeof(hwopts)); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); - trace("Shader support %#x.\n", hwopts.ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x); + trace("Compute shader support via SM4 %#x.\n", hwopts.ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x); refcount = ID3D11Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount);