server: Store all desktop cursor information in a separate structure.

This commit is contained in:
Alexandre Julliard 2011-03-31 19:54:22 +02:00
parent f421d22e5a
commit c64c36f573
4 changed files with 25 additions and 25 deletions

View File

@ -322,7 +322,7 @@ static int assign_thread_input( struct thread *thread, struct thread_input *new_
static void set_foreground_input( struct desktop *desktop, struct thread_input *input ) static void set_foreground_input( struct desktop *desktop, struct thread_input *input )
{ {
if (desktop->foreground_input == input) return; if (desktop->foreground_input == input) return;
get_top_window_rectangle( desktop, &desktop->cursor_clip ); get_top_window_rectangle( desktop, &desktop->cursor.clip );
desktop->foreground_input = input; desktop->foreground_input = input;
} }
@ -1279,8 +1279,8 @@ static user_handle_t find_hardware_message_window( struct desktop *desktop, stru
/* set the cursor position, clipping to the cursor clip rect */ /* set the cursor position, clipping to the cursor clip rect */
static void set_cursor_pos( struct desktop *desktop, int x, int y ) static void set_cursor_pos( struct desktop *desktop, int x, int y )
{ {
desktop->cursor_x = min( max( x, desktop->cursor_clip.left ), desktop->cursor_clip.right - 1 ); desktop->cursor.x = min( max( x, desktop->cursor.clip.left ), desktop->cursor.clip.right - 1 );
desktop->cursor_y = min( max( y, desktop->cursor_clip.top ), desktop->cursor_clip.bottom - 1 ); desktop->cursor.y = min( max( y, desktop->cursor.clip.top ), desktop->cursor.clip.bottom - 1 );
} }
/* queue a hardware message into a given thread input */ /* queue a hardware message into a given thread input */
@ -1312,8 +1312,8 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg
if (desktop->keystate[VK_XBUTTON1] & 0x80) msg->wparam |= MK_XBUTTON1; if (desktop->keystate[VK_XBUTTON1] & 0x80) msg->wparam |= MK_XBUTTON1;
if (desktop->keystate[VK_XBUTTON2] & 0x80) msg->wparam |= MK_XBUTTON2; if (desktop->keystate[VK_XBUTTON2] & 0x80) msg->wparam |= MK_XBUTTON2;
} }
data->x = desktop->cursor_x; data->x = desktop->cursor.x;
data->y = desktop->cursor_y; data->y = desktop->cursor.y;
if (msg->win && (thread = get_window_thread( msg->win ))) if (msg->win && (thread = get_window_thread( msg->win )))
{ {
@ -1422,19 +1422,19 @@ static int queue_mouse_message( struct desktop *desktop, user_handle_t win, cons
x = input->mouse.x; x = input->mouse.x;
y = input->mouse.y; y = input->mouse.y;
if (flags & ~(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE) && if (flags & ~(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE) &&
x == desktop->cursor_x && y == desktop->cursor_y) x == desktop->cursor.x && y == desktop->cursor.y)
flags &= ~MOUSEEVENTF_MOVE; flags &= ~MOUSEEVENTF_MOVE;
} }
else else
{ {
x = desktop->cursor_x + input->mouse.x; x = desktop->cursor.x + input->mouse.x;
y = desktop->cursor_y + input->mouse.y; y = desktop->cursor.y + input->mouse.y;
} }
} }
else else
{ {
x = desktop->cursor_x; x = desktop->cursor.x;
y = desktop->cursor_y; y = desktop->cursor.y;
} }
for (i = 0; i < sizeof(messages)/sizeof(messages[0]); i++) for (i = 0; i < sizeof(messages)/sizeof(messages[0]); i++)
@ -2620,11 +2620,11 @@ DECL_HANDLER(set_cursor)
{ {
rectangle_t top_rect; rectangle_t top_rect;
get_top_window_rectangle( input->desktop, &top_rect ); get_top_window_rectangle( input->desktop, &top_rect );
if (!intersect_rect( &input->desktop->cursor_clip, &top_rect, &req->clip )) if (!intersect_rect( &input->desktop->cursor.clip, &top_rect, &req->clip ))
input->desktop->cursor_clip = top_rect; input->desktop->cursor.clip = top_rect;
} }
reply->new_x = input->desktop->cursor_x; reply->new_x = input->desktop->cursor.x;
reply->new_y = input->desktop->cursor_y; reply->new_y = input->desktop->cursor.y;
reply->new_clip = input->desktop->cursor_clip; reply->new_clip = input->desktop->cursor.clip;
} }

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@ -51,6 +51,13 @@ struct winstation
struct atom_table *atom_table; /* global atom table */ struct atom_table *atom_table; /* global atom table */
}; };
struct global_cursor
{
int x; /* cursor position */
int y;
rectangle_t clip; /* cursor clip rectangle */
};
struct desktop struct desktop
{ {
struct object obj; /* object header */ struct object obj; /* object header */
@ -63,9 +70,7 @@ struct desktop
struct timeout_user *close_timeout; /* timeout before closing the desktop */ struct timeout_user *close_timeout; /* timeout before closing the desktop */
struct thread_input *foreground_input; /* thread input of foreground thread */ struct thread_input *foreground_input; /* thread input of foreground thread */
unsigned int users; /* processes and threads using this desktop */ unsigned int users; /* processes and threads using this desktop */
int cursor_x; /* cursor position */ struct global_cursor cursor; /* global cursor information */
int cursor_y;
rectangle_t cursor_clip; /* cursor clip rectangle */
unsigned char keystate[256]; /* asynchronous key state */ unsigned char keystate[256]; /* asynchronous key state */
}; };

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@ -1553,7 +1553,7 @@ static void set_window_pos( struct window *win, struct window *previous,
} }
/* reset cursor clip rectangle when the desktop changes size */ /* reset cursor clip rectangle when the desktop changes size */
if (win == win->desktop->top_window) win->desktop->cursor_clip = *window_rect; if (win == win->desktop->top_window) win->desktop->cursor.clip = *window_rect;
/* if the window is not visible, everything is easy */ /* if the window is not visible, everything is easy */
if (!visible) return; if (!visible) return;

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@ -232,12 +232,7 @@ static struct desktop *create_desktop( const struct unicode_str *name, unsigned
desktop->close_timeout = NULL; desktop->close_timeout = NULL;
desktop->foreground_input = NULL; desktop->foreground_input = NULL;
desktop->users = 0; desktop->users = 0;
desktop->cursor_x = 0; memset( &desktop->cursor, 0, sizeof(desktop->cursor) );
desktop->cursor_y = 0;
desktop->cursor_clip.left = 0;
desktop->cursor_clip.top = 0;
desktop->cursor_clip.right = 0;
desktop->cursor_clip.bottom = 0;
memset( desktop->keystate, 0, sizeof(desktop->keystate) ); memset( desktop->keystate, 0, sizeof(desktop->keystate) );
list_add_tail( &winstation->desktops, &desktop->entry ); list_add_tail( &winstation->desktops, &desktop->entry );
} }