d3d10: Add the _D3D10_EFFECT_SHADER_DESC struct.

This commit is contained in:
Henri Verbeet 2009-08-31 09:57:48 +02:00 committed by Alexandre Julliard
parent 93140f32a0
commit c64287c981
1 changed files with 11 additions and 0 deletions

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@ -99,6 +99,17 @@ typedef struct _D3D10_EFFECT_DESC
UINT Techniques; UINT Techniques;
} D3D10_EFFECT_DESC; } D3D10_EFFECT_DESC;
typedef struct _D3D10_EFFECT_SHADER_DESC
{
const BYTE *pInputSignature;
BOOL IsInline;
const BYTE *pBytecode;
UINT BytecodeLength;
LPCSTR SODecl;
UINT NumInputSignatureEntries;
UINT NumOutputSignatureEntries;
} D3D10_EFFECT_SHADER_DESC;
typedef struct _D3D10_PASS_DESC typedef struct _D3D10_PASS_DESC
{ {
LPCSTR Name; LPCSTR Name;