diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index f1b8b543f11..84717d10b2c 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -480,8 +480,7 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT *src_rect, const RECT *dst_rect, DWORD flags) { - struct wined3d_surface *back_buffer = surface_from_resource( - wined3d_texture_get_sub_resource(swapchain->back_buffers[0], 0)); + struct wined3d_surface *back_buffer = swapchain->back_buffers[0]->sub_resources[0].u.surface; const struct wined3d_fb_state *fb = &swapchain->device->fb; const struct wined3d_gl_info *gl_info; struct wined3d_texture *logo_texture;