diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 7b10ec8fd4e..77d13dff280 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -6280,7 +6280,7 @@ static void ffp_blit_free(struct wined3d_device *device) { } /* This function is used in case of 8bit paletted textures using GL_EXT_paletted_texture */ /* Context activation is done by the caller. */ -static void ffp_blit_p8_upload_palette(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info) +static void ffp_blit_p8_upload_palette(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info) { BYTE table[256][4]; BOOL colorkey_active = (surface->CKeyFlags & WINEDDSD_CKSRCBLT) ? TRUE : FALSE;