wined3d: Merge the IWineD3DSurface::SetFormat() implementations.
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@ -2712,9 +2712,12 @@ static HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetFormat(IWineD3DSurface *iface,
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surface->resource.size = wined3d_format_calculate_size(format, surface->resource.device->surface_alignment,
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surface->pow2Width, surface->pow2Height);
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surface->flags |= (WINED3DFMT_D16_LOCKABLE == format_id) ? SFLAG_LOCKABLE : 0;
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surface->flags &= ~(SFLAG_ALLOCATED | SFLAG_SRGBALLOCATED);
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surface->resource.format = format;
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TRACE("size %u, byte_count %u\n", surface->resource.size, format->byte_count);
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TRACE("glFormat %#x, glInternal %#x, glType %#x.\n",
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format->glFormat, format->glInternal, format->glType);
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return WINED3D_OK;
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}
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@ -4993,22 +4996,6 @@ BOOL palette9_changed(IWineD3DSurfaceImpl *This)
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return TRUE;
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}
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static HRESULT WINAPI IWineD3DSurfaceImpl_SetFormat(IWineD3DSurface *iface, enum wined3d_format_id format)
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{
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IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
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HRESULT hr;
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TRACE("(%p) : Calling base function first\n", This);
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hr = IWineD3DBaseSurfaceImpl_SetFormat(iface, format);
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if (SUCCEEDED(hr))
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{
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This->flags &= ~(SFLAG_ALLOCATED | SFLAG_SRGBALLOCATED);
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TRACE("(%p) : glFormat %d, glFormatInternal %d, glType %d\n", This, This->resource.format->glFormat,
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This->resource.format->glInternal, This->resource.format->glType);
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}
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return hr;
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}
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void flip_surface(IWineD3DSurfaceImpl *front, IWineD3DSurfaceImpl *back) {
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/* Flip the surface contents */
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@ -7114,7 +7101,7 @@ const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl =
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IWineD3DBaseSurfaceImpl_SetClipper,
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IWineD3DBaseSurfaceImpl_GetClipper,
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/* Internal use: */
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IWineD3DSurfaceImpl_SetFormat,
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IWineD3DBaseSurfaceImpl_SetFormat,
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};
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static HRESULT ffp_blit_alloc(IWineD3DDeviceImpl *device) { return WINED3D_OK; }
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