wined3d: Move the "texture_type" field from struct wined3d_context to struct wined3d_context_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1478,12 +1478,12 @@ void wined3d_context_cleanup(struct wined3d_context *context)
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DWORD err = GetLastError();
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ERR("wglDeleteContext(%p) failed, last error %#x.\n", context->glCtx, err);
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}
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heap_free(context->texture_type);
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}
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void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
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{
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heap_free(context_gl->texture_type);
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wined3d_context_cleanup(&context_gl->c);
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}
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@ -2009,8 +2009,8 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
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}
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}
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if (!(context->texture_type = heap_calloc(gl_info->limits.combined_samplers,
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sizeof(*context->texture_type))))
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if (!(context_gl->texture_type = heap_calloc(gl_info->limits.combined_samplers,
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sizeof(*context_gl->texture_type))))
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return E_FAIL;
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target = &context->current_rt.texture->resource;
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@ -2093,7 +2093,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
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{
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ERR("Failed to set pixel format %d on device context %p.\n", context->pixel_format, context->hdc);
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context_release(context);
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heap_free(context->texture_type);
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heap_free(context_gl->texture_type);
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return E_FAIL;
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}
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@ -2103,7 +2103,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
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if (!(ctx = context_create_wgl_attribs(gl_info, context->hdc, share_ctx)))
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{
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context_release(context);
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heap_free(context->texture_type);
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heap_free(context_gl->texture_type);
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return E_FAIL;
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}
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}
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@ -2113,7 +2113,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
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{
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ERR("Failed to create a WGL context.\n");
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context_release(context);
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heap_free(context->texture_type);
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heap_free(context_gl->texture_type);
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return E_FAIL;
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}
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@ -2123,7 +2123,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
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context_release(context);
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if (!wglDeleteContext(ctx))
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ERR("wglDeleteContext(%p) failed, last error %#x.\n", ctx, GetLastError());
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heap_free(context->texture_type);
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heap_free(context_gl->texture_type);
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return E_FAIL;
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}
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}
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@ -2143,7 +2143,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
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context_release(context);
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if (!wglDeleteContext(ctx))
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ERR("wglDeleteContext(%p) failed, last error %#x.\n", ctx, GetLastError());
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heap_free(context->texture_type);
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heap_free(context_gl->texture_type);
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return E_FAIL;
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}
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@ -2541,7 +2541,7 @@ void wined3d_context_gl_bind_texture(struct wined3d_context_gl *context_gl, GLen
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target = GL_NONE;
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unit = context_gl->c.active_texture;
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old_texture_type = context_gl->c.texture_type[unit];
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old_texture_type = context_gl->texture_type[unit];
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if (old_texture_type != target)
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{
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switch (old_texture_type)
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@ -2586,7 +2586,7 @@ void wined3d_context_gl_bind_texture(struct wined3d_context_gl *context_gl, GLen
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ERR("Unexpected texture target %#x.\n", old_texture_type);
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}
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context_gl->c.texture_type[unit] = target;
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context_gl->texture_type[unit] = target;
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}
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checkGLcall("bind texture");
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@ -1954,7 +1954,6 @@ struct wined3d_context
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UINT blit_w, blit_h;
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enum fogsource fog_source;
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DWORD active_texture;
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DWORD *texture_type;
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UINT instance_count;
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@ -2038,6 +2037,8 @@ HRESULT wined3d_context_no3d_init(struct wined3d_context *context_no3d,
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struct wined3d_context_gl
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{
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struct wined3d_context c;
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GLenum *texture_type;
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};
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static inline struct wined3d_context_gl *wined3d_context_gl(struct wined3d_context *context)
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