wined3d: Move the "texture_type" field from struct wined3d_context to struct wined3d_context_gl.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2019-05-08 17:51:34 +04:30 committed by Alexandre Julliard
parent ad5a448d7e
commit c5b09fd231
2 changed files with 13 additions and 12 deletions

View File

@ -1478,12 +1478,12 @@ void wined3d_context_cleanup(struct wined3d_context *context)
DWORD err = GetLastError();
ERR("wglDeleteContext(%p) failed, last error %#x.\n", context->glCtx, err);
}
heap_free(context->texture_type);
}
void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
{
heap_free(context_gl->texture_type);
wined3d_context_cleanup(&context_gl->c);
}
@ -2009,8 +2009,8 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
}
}
if (!(context->texture_type = heap_calloc(gl_info->limits.combined_samplers,
sizeof(*context->texture_type))))
if (!(context_gl->texture_type = heap_calloc(gl_info->limits.combined_samplers,
sizeof(*context_gl->texture_type))))
return E_FAIL;
target = &context->current_rt.texture->resource;
@ -2093,7 +2093,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
{
ERR("Failed to set pixel format %d on device context %p.\n", context->pixel_format, context->hdc);
context_release(context);
heap_free(context->texture_type);
heap_free(context_gl->texture_type);
return E_FAIL;
}
@ -2103,7 +2103,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
if (!(ctx = context_create_wgl_attribs(gl_info, context->hdc, share_ctx)))
{
context_release(context);
heap_free(context->texture_type);
heap_free(context_gl->texture_type);
return E_FAIL;
}
}
@ -2113,7 +2113,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
{
ERR("Failed to create a WGL context.\n");
context_release(context);
heap_free(context->texture_type);
heap_free(context_gl->texture_type);
return E_FAIL;
}
@ -2123,7 +2123,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
context_release(context);
if (!wglDeleteContext(ctx))
ERR("wglDeleteContext(%p) failed, last error %#x.\n", ctx, GetLastError());
heap_free(context->texture_type);
heap_free(context_gl->texture_type);
return E_FAIL;
}
}
@ -2143,7 +2143,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
context_release(context);
if (!wglDeleteContext(ctx))
ERR("wglDeleteContext(%p) failed, last error %#x.\n", ctx, GetLastError());
heap_free(context->texture_type);
heap_free(context_gl->texture_type);
return E_FAIL;
}
@ -2541,7 +2541,7 @@ void wined3d_context_gl_bind_texture(struct wined3d_context_gl *context_gl, GLen
target = GL_NONE;
unit = context_gl->c.active_texture;
old_texture_type = context_gl->c.texture_type[unit];
old_texture_type = context_gl->texture_type[unit];
if (old_texture_type != target)
{
switch (old_texture_type)
@ -2586,7 +2586,7 @@ void wined3d_context_gl_bind_texture(struct wined3d_context_gl *context_gl, GLen
ERR("Unexpected texture target %#x.\n", old_texture_type);
}
context_gl->c.texture_type[unit] = target;
context_gl->texture_type[unit] = target;
}
checkGLcall("bind texture");

View File

@ -1954,7 +1954,6 @@ struct wined3d_context
UINT blit_w, blit_h;
enum fogsource fog_source;
DWORD active_texture;
DWORD *texture_type;
UINT instance_count;
@ -2038,6 +2037,8 @@ HRESULT wined3d_context_no3d_init(struct wined3d_context *context_no3d,
struct wined3d_context_gl
{
struct wined3d_context c;
GLenum *texture_type;
};
static inline struct wined3d_context_gl *wined3d_context_gl(struct wined3d_context *context)