diff --git a/dlls/dxgi/output.c b/dlls/dxgi/output.c index fe8dd7b5c0a..8c94788fbf1 100644 --- a/dlls/dxgi/output.c +++ b/dlls/dxgi/output.c @@ -49,8 +49,6 @@ static void dxgi_mode1_from_wined3d(DXGI_MODE_DESC1 *mode, const struct wined3d_ static HRESULT dxgi_output_find_closest_matching_mode(struct dxgi_output *output, struct wined3d_display_mode *mode, IUnknown *device) { - struct dxgi_adapter *adapter; - struct wined3d *wined3d; HRESULT hr; if (!mode->width != !mode->height) @@ -66,10 +64,7 @@ static HRESULT dxgi_output_find_closest_matching_mode(struct dxgi_output *output } wined3d_mutex_lock(); - adapter = output->adapter; - wined3d = adapter->factory->wined3d; - - hr = wined3d_find_closest_matching_adapter_mode(wined3d, adapter->ordinal, mode); + hr = wined3d_output_find_closest_matching_mode(output->wined3d_output, mode); wined3d_mutex_unlock(); return hr; diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c index 0d929099eb9..b86a79a94cf 100644 --- a/dlls/dxgi/swapchain.c +++ b/dlls/dxgi/swapchain.c @@ -156,15 +156,13 @@ static HRESULT dxgi_swapchain_set_fullscreen_state(struct wined3d_swapchain_stat const struct wined3d_swapchain_desc *swapchain_desc, IDXGIOutput *output) { struct dxgi_output *dxgi_output; - struct dxgi_adapter *adapter; HRESULT hr; dxgi_output = unsafe_impl_from_IDXGIOutput(output); - adapter = dxgi_output->adapter; wined3d_mutex_lock(); hr = wined3d_swapchain_state_set_fullscreen(state, swapchain_desc, - adapter->factory->wined3d, dxgi_output->wined3d_output, NULL); + dxgi_output->wined3d_output, NULL); wined3d_mutex_unlock(); return hr; @@ -175,7 +173,6 @@ static HRESULT dxgi_swapchain_resize_target(IDXGISwapChain1 *swapchain, { struct wined3d_display_mode mode; struct dxgi_output *dxgi_output; - struct dxgi_adapter *adapter; IDXGIOutput *output; HRESULT hr; @@ -188,7 +185,6 @@ static HRESULT dxgi_swapchain_resize_target(IDXGISwapChain1 *swapchain, if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(swapchain, &output))) return hr; dxgi_output = unsafe_impl_from_IDXGIOutput(output); - adapter = dxgi_output->adapter; TRACE("Mode: %s.\n", debug_dxgi_mode(target_mode_desc)); @@ -197,8 +193,7 @@ static HRESULT dxgi_swapchain_resize_target(IDXGISwapChain1 *swapchain, wined3d_display_mode_from_dxgi(&mode, target_mode_desc); - hr = wined3d_swapchain_state_resize_target(state, adapter->factory->wined3d, - dxgi_output->wined3d_output, &mode); + hr = wined3d_swapchain_state_resize_target(state, dxgi_output->wined3d_output, &mode); IDXGIOutput_Release(output); return hr; } diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 01f8845e459..407dd20469e 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5156,7 +5156,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, return E_FAIL; } if (FAILED(hr = wined3d_swapchain_state_set_fullscreen(&swapchain->state, - swapchain_desc, device->wined3d, output, mode))) + swapchain_desc, output, mode))) return hr; /* Switch from fullscreen to windowed. */ diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 6ab9dd23579..9ca3053c89b 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -1080,18 +1080,18 @@ HRESULT CDECL wined3d_output_get_mode(const struct wined3d_output *output, return WINED3D_OK; } -HRESULT CDECL wined3d_find_closest_matching_adapter_mode(const struct wined3d *wined3d, - unsigned int adapter_idx, struct wined3d_display_mode *mode) +HRESULT CDECL wined3d_output_find_closest_matching_mode(const struct wined3d_output *output, + struct wined3d_display_mode *mode) { unsigned int i, j, mode_count, matching_mode_count, closest; struct wined3d_display_mode **matching_modes; struct wined3d_display_mode *modes; HRESULT hr; - TRACE("wined3d %p, adapter_idx %u, mode %p.\n", wined3d, adapter_idx, mode); + TRACE("output %p, mode %p.\n", output, mode); - if (!(mode_count = wined3d_output_get_mode_count(&wined3d->adapters[adapter_idx]->outputs[0], - mode->format_id, WINED3D_SCANLINE_ORDERING_UNKNOWN))) + if (!(mode_count = wined3d_output_get_mode_count(output, mode->format_id, + WINED3D_SCANLINE_ORDERING_UNKNOWN))) { WARN("Output has 0 matching modes.\n"); return E_FAIL; @@ -1107,8 +1107,8 @@ HRESULT CDECL wined3d_find_closest_matching_adapter_mode(const struct wined3d *w for (i = 0; i < mode_count; ++i) { - if (FAILED(hr = wined3d_output_get_mode(&wined3d->adapters[adapter_idx]->outputs[0], - mode->format_id, WINED3D_SCANLINE_ORDERING_UNKNOWN, i, &modes[i]))) + if (FAILED(hr = wined3d_output_get_mode(output, mode->format_id, + WINED3D_SCANLINE_ORDERING_UNKNOWN, i, &modes[i]))) { heap_free(matching_modes); heap_free(modes); @@ -1144,8 +1144,7 @@ HRESULT CDECL wined3d_find_closest_matching_adapter_mode(const struct wined3d *w if (!mode->width || !mode->height) { struct wined3d_display_mode current_mode; - if (FAILED(hr = wined3d_output_get_display_mode(&wined3d->adapters[adapter_idx]->outputs[0], - ¤t_mode, NULL))) + if (FAILED(hr = wined3d_output_get_display_mode(output, ¤t_mode, NULL))) { heap_free(matching_modes); heap_free(modes); diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 57e5e25003a..c0eb25ffb66 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -1440,13 +1440,13 @@ HRESULT CDECL wined3d_swapchain_resize_buffers(struct wined3d_swapchain *swapcha } static HRESULT wined3d_swapchain_state_set_display_mode(struct wined3d_swapchain_state *state, - struct wined3d *wined3d, struct wined3d_output *output, struct wined3d_display_mode *mode) + struct wined3d_output *output, struct wined3d_display_mode *mode) { HRESULT hr; if (state->desc.flags & WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE) { - if (FAILED(hr = wined3d_find_closest_matching_adapter_mode(wined3d, 0, mode))) + if (FAILED(hr = wined3d_output_find_closest_matching_mode(output, mode))) { WARN("Failed to find closest matching mode, hr %#x.\n", hr); } @@ -1462,15 +1462,14 @@ static HRESULT wined3d_swapchain_state_set_display_mode(struct wined3d_swapchain } HRESULT CDECL wined3d_swapchain_state_resize_target(struct wined3d_swapchain_state *state, - struct wined3d *wined3d, struct wined3d_output *output, - const struct wined3d_display_mode *mode) + struct wined3d_output *output, const struct wined3d_display_mode *mode) { struct wined3d_display_mode actual_mode; RECT original_window_rect, window_rect; HWND window; HRESULT hr; - TRACE("state %p, wined3d %p, output %p, mode %p.\n", state, wined3d, output, mode); + TRACE("state %p, output %p, mode %p.\n", state, output, mode); wined3d_mutex_lock(); @@ -1490,8 +1489,7 @@ HRESULT CDECL wined3d_swapchain_state_resize_target(struct wined3d_swapchain_sta else if (state->desc.flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH) { actual_mode = *mode; - if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state, wined3d, output, - &actual_mode))) + if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state, output, &actual_mode))) { wined3d_mutex_unlock(); return hr; @@ -1628,14 +1626,14 @@ void wined3d_swapchain_state_restore_from_fullscreen(struct wined3d_swapchain_st } HRESULT CDECL wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_state *state, - const struct wined3d_swapchain_desc *swapchain_desc, struct wined3d *wined3d, - struct wined3d_output *output, const struct wined3d_display_mode *mode) + const struct wined3d_swapchain_desc *swapchain_desc, struct wined3d_output *output, + const struct wined3d_display_mode *mode) { struct wined3d_display_mode actual_mode; HRESULT hr; - TRACE("state %p, swapchain_desc %p, wined3d %p, output %p, mode %p.\n", - state, swapchain_desc, wined3d, output, mode); + TRACE("state %p, swapchain_desc %p, output %p, mode %p.\n", + state, swapchain_desc, output, mode); if (state->desc.flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH) { @@ -1660,8 +1658,7 @@ HRESULT CDECL wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_st } } - if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state, wined3d, output, - &actual_mode))) + if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state, output, &actual_mode))) return hr; } else diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 01f261b7662..51745e24183 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -9,7 +9,6 @@ @ cdecl wined3d_check_device_type(ptr long long long long long) @ cdecl wined3d_create(long) @ cdecl wined3d_decref(ptr) -@ cdecl wined3d_find_closest_matching_adapter_mode(ptr long ptr) @ cdecl wined3d_get_adapter(ptr long) @ cdecl wined3d_get_adapter_count(ptr) @ cdecl wined3d_get_adapter_identifier(ptr long long ptr) @@ -158,6 +157,7 @@ @ cdecl wined3d_device_update_texture(ptr ptr ptr) @ cdecl wined3d_device_validate_device(ptr ptr) +@ cdecl wined3d_output_find_closest_matching_mode(ptr ptr) @ cdecl wined3d_output_get_display_mode(ptr ptr ptr) @ cdecl wined3d_output_get_mode(ptr long long long ptr) @ cdecl wined3d_output_get_mode_count(ptr long long) @@ -282,8 +282,8 @@ @ cdecl wined3d_swapchain_state_create(ptr ptr ptr ptr) @ cdecl wined3d_swapchain_state_destroy(ptr) -@ cdecl wined3d_swapchain_state_resize_target(ptr ptr ptr ptr) -@ cdecl wined3d_swapchain_state_set_fullscreen(ptr ptr ptr ptr ptr) +@ cdecl wined3d_swapchain_state_resize_target(ptr ptr ptr) +@ cdecl wined3d_swapchain_state_set_fullscreen(ptr ptr ptr ptr) @ cdecl wined3d_texture_add_dirty_region(ptr long ptr) @ cdecl wined3d_texture_blt(ptr long ptr ptr long ptr long ptr long) diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index ea58f4473b8..e681ac1b61b 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -570,8 +570,8 @@ static LRESULT CALLBACK wined3d_hook_proc(int code, WPARAM wparam, LPARAM lparam ERR("Failed to get output from swapchain %p.\n", swapchain); break; } - wined3d_swapchain_state_set_fullscreen(&swapchain->state, &swapchain_desc, - swapchain->device->wined3d, output, NULL); + wined3d_swapchain_state_set_fullscreen(&swapchain->state, &swapchain_desc, output, + NULL); wined3d_wndproc_mutex_unlock(); diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 0289b833551..6fc3a1aaa85 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2261,8 +2261,6 @@ HRESULT __cdecl wined3d_check_device_type(const struct wined3d *wined3d, UINT ad enum wined3d_format_id backbuffer_format_id, BOOL windowed); struct wined3d * __cdecl wined3d_create(DWORD flags); ULONG __cdecl wined3d_decref(struct wined3d *wined3d); -HRESULT __cdecl wined3d_find_closest_matching_adapter_mode(const struct wined3d *wined3d, - unsigned int adapter_idx, struct wined3d_display_mode *mode); struct wined3d_adapter * __cdecl wined3d_get_adapter(const struct wined3d *wined3d, unsigned int idx); UINT __cdecl wined3d_get_adapter_count(const struct wined3d *wined3d); @@ -2495,6 +2493,8 @@ HRESULT __cdecl wined3d_device_update_texture(struct wined3d_device *device, struct wined3d_texture *src_texture, struct wined3d_texture *dst_texture); HRESULT __cdecl wined3d_device_validate_device(const struct wined3d_device *device, DWORD *num_passes); +HRESULT __cdecl wined3d_output_find_closest_matching_mode(const struct wined3d_output *output, + struct wined3d_display_mode *mode); HRESULT __cdecl wined3d_output_get_display_mode(const struct wined3d_output *output, struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation); HRESULT __cdecl wined3d_output_get_mode(const struct wined3d_output *output, @@ -2762,11 +2762,10 @@ HRESULT __cdecl wined3d_swapchain_state_create(const struct wined3d_swapchain_de HWND window, struct wined3d *wined3d, struct wined3d_swapchain_state **state); void __cdecl wined3d_swapchain_state_destroy(struct wined3d_swapchain_state *state); HRESULT __cdecl wined3d_swapchain_state_resize_target(struct wined3d_swapchain_state *state, - struct wined3d *wined3d, struct wined3d_output *output, - const struct wined3d_display_mode *mode); -HRESULT __cdecl wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_state *state, - const struct wined3d_swapchain_desc *desc, struct wined3d *wined3d, struct wined3d_output *output, const struct wined3d_display_mode *mode); +HRESULT __cdecl wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_state *state, + const struct wined3d_swapchain_desc *desc, struct wined3d_output *output, + const struct wined3d_display_mode *mode); HRESULT __cdecl wined3d_texture_add_dirty_region(struct wined3d_texture *texture, UINT layer, const struct wined3d_box *dirty_region);