diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 79c2bd8b448..c99b1c95a0b 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -161,8 +161,8 @@ static void swapchain_blit(IWineD3DSwapChainImpl *This, struct wined3d_context * device->blitter->set_shader((IWineD3DDevice *) device, backbuffer->resource.format_desc, backbuffer->texture_target, backbuffer->pow2Width, backbuffer->pow2Height); - glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MIN_FILTER, gl_filter); + glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MAG_FILTER, gl_filter); context_set_draw_buffer(context, GL_BACK);