From c4851dece328ce7cd0cb611937de88c39b756d27 Mon Sep 17 00:00:00 2001 From: Zebediah Figura Date: Wed, 12 Feb 2020 09:21:54 -0600 Subject: [PATCH] d3d9: Stop setting the device state in d3d9_device_SetTextureStageState(). Signed-off-by: Zebediah Figura Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d9/device.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 55b891426c8..5bf0d6484c1 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2653,8 +2653,6 @@ static HRESULT WINAPI d3d9_device_SetTextureStageState(IDirect3DDevice9Ex *iface wined3d_mutex_lock(); wined3d_stateblock_set_texture_stage_state(device->update_state, stage, tss_lookup[state], value); - if (!device->recording) - wined3d_device_set_texture_stage_state(device->wined3d_device, stage, tss_lookup[state], value); wined3d_mutex_unlock(); return D3D_OK;