ddraw/tests: Check some more return values (LLVM/Clang).
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@ -961,6 +961,7 @@ static BOOL D3D1_createObjects(void)
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ddsd.dwWidth = 256;
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ddsd.dwHeight = 256;
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hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &Surface1, NULL);
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ok(SUCCEEDED(hr), "IDirectDraw_CreateSurface returned %#x.\n", hr);
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if (!Surface1) {
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skip("DDSCAPS_3DDEVICE surface not available\n");
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return FALSE;
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@ -1388,6 +1389,7 @@ static void Direct3D1Test(void)
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vp_data.dvScaleX = 1;
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vp_data.dvScaleY = 1;
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hr = IDirect3DViewport_SetViewport(Viewport, &vp_data);
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ok(SUCCEEDED(hr), "IDirect3DViewport_SetViewport returned %#x.\n", hr);
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i = 12345;
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hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(offscreentest) / sizeof(offscreentest[0]),
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&transformdata, D3DTRANSFORM_CLIPPED,
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@ -1397,6 +1399,7 @@ static void Direct3D1Test(void)
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vp_data.dwWidth = 256;
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vp_data.dwHeight = 256;
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hr = IDirect3DViewport_SetViewport(Viewport, &vp_data);
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ok(SUCCEEDED(hr), "IDirect3DViewport_SetViewport returned %#x.\n", hr);
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i = 12345;
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hr = IDirect3DViewport_TransformVertices(Viewport, sizeof(offscreentest) / sizeof(offscreentest[0]),
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&transformdata, D3DTRANSFORM_CLIPPED,
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@ -2598,10 +2601,12 @@ static void DeviceLoadTest(void)
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memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface7_GetSurfaceDesc(texture_levels[0][i1], &ddsd);
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ok(SUCCEEDED(hr), "IDirectDrawSurface7_GetSurfaceDesc returned %#x.\n", hr);
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memset(&ddsd2, 0, sizeof(DDSURFACEDESC2));
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ddsd2.dwSize = sizeof(ddsd2);
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hr = IDirectDrawSurface7_GetSurfaceDesc(texture_levels[1][i], &ddsd2);
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ok(SUCCEEDED(hr), "IDirectDrawSurface7_GetSurfaceDesc returned %#x.\n", hr);
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if (ddsd.dwWidth == ddsd2.dwWidth && ddsd.dwHeight == ddsd2.dwHeight)
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{
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@ -2433,6 +2433,7 @@ static void PrivateDataTest(void)
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ref2 = getref((IUnknown *) lpDD);
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ok(ref2 == ref + 1, "Object reference is %d, expected %d\n", ref2, ref + 1);
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hr = IDirectDrawSurface7_FreePrivateData(surface7, &IID_IDirectDrawSurface7);
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ok(SUCCEEDED(hr), "IDirectDrawSurface7_FreePrivateData returned %#x.\n", hr);
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ref2 = getref((IUnknown *) lpDD);
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ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref);
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@ -615,10 +615,12 @@ static void offscreen_test(IDirect3DDevice7 *device)
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out:
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hr = IDirect3DDevice7_SetTexture(device, 0, NULL);
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ok(SUCCEEDED(hr), "IDirect3DDevice7_SetTexture returned %#x.\n", hr);
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/* restore things */
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if(backbuffer) {
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hr = IDirect3DDevice7_SetRenderTarget(device, backbuffer, 0);
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ok(SUCCEEDED(hr), "IDirect3DDevice7_SetRenderTarget returned %#x.\n", hr);
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IDirectDrawSurface7_Release(backbuffer);
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}
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if(offscreen) {
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