include: Generate rmxftmpl.h from rmxftmpl.x using new build tool.

This commit is contained in:
Dylan Smith 2011-04-28 15:52:20 -04:00 committed by Alexandre Julliard
parent e6a824d5fe
commit c44ab0cd41
3 changed files with 275 additions and 0 deletions

1
.gitignore vendored
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@ -216,6 +216,7 @@ include/propsys.h
include/pstore.h
include/qedit.h
include/richole.h
include/rmxftmpl.h
include/sensevts.h
include/servprov.h
include/shdeprecated.h

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@ -107,6 +107,9 @@ PUBLIC_IDL_H_SRCS = \
IDL_TLB_SRCS = \
stdole2.idl
XTEMPLATE_SRCS = \
rmxftmpl.x
SRCDIR_INCLUDES = \
$(IDL_TLB_SRCS) \
$(PUBLIC_IDL_H_SRCS) \
@ -580,6 +583,9 @@ OBJDIR_INCLUDES = $(PUBLIC_IDL_H_SRCS:.idl=.h) $(XTEMPLATE_SRCS:.x=.h)
all: $(IDL_H_SRCS:.idl=.h) $(IDL_TLB_SRCS:.idl=.tlb) $(XTEMPLATE_SRCS:.x=.h)
rmxftmpl.h: rmxftmpl.x $(MAKEXFTMPL)
$(MAKEXFTMPL) -i D3DRM_XTEMPLATES -s D3DRM_XTEMPLATE_BYTES -o $@ $(srcdir)/rmxftmpl.x
install install-dev:: $(OBJDIR_INCLUDES) $(INSTALLDIRS)
for f in $(SRCDIR_INCLUDES); do case $$f in \
wine/*) $(INSTALL_DATA) $(srcdir)/$$f $(DESTDIR)$(includedir)/`expr $$f : 'wine/\(.*\)'` ;; \

268
include/rmxftmpl.x Normal file
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@ -0,0 +1,268 @@
xof 0302txt 0064
// Copyright (C) 2011 Dylan Smith
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
template Header
{
<3D82AB43-62DA-11CF-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector
{
<3D82AB5E-62DA-11CF-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d
{
<F6F23F44-7686-11CF-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4
{
<F6F23F45-7686-11CF-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA
{
<35FF44E0-6C7C-11CF-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB
{
<D3E16E81-7835-11CF-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor
{
<1630B820-7842-11CF-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean
{
<537DA6A0-CA37-11D0-941C-0080C80CFA7B>
DWORD truefalse;
}
template Boolean2d
{
<4885AE63-78E8-11CF-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap
{
<4885AE60-78E8-11CF-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename
{
<A42790E1-7810-11CF-8F52-0040333594A3>
STRING filename;
}
template Material
{
<3D82AB4D-62DA-11CF-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[ ... ]
}
template MeshFace
{
<3D82AB5F-62DA-11CF-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps
{
<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>
DWORD nFaceWrapValues;
array Boolean2d faceWrapValues[nFaceWrapValues];
}
template MeshTextureCoords
{
<F6F23F40-7686-11CF-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList
{
<F6F23F42-7686-11CF-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[ Material ]
}
template MeshNormals
{
<F6F23F43-7686-11CF-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors
{
<1630B821-7842-11CF-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh
{
<3D82AB44-62DA-11CF-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[ ... ]
}
template FrameTransformMatrix
{
<F6F23F41-7686-11CF-8F52-0040333594A3>
Matrix4x4 frameMatrix;
}
template Frame
{
<3D82AB46-62DA-11CF-AB39-0020AF71E433>
[ ... ]
}
template FloatKeys
{
<10DD46A9-775B-11CF-8F52-0040333594A3>
DWORD nValues;
array FLOAT values[nValues];
}
template TimedFloatKeys
{
<F406B180-7B3B-11CF-8F52-0040333594A3>
DWORD time;
FloatKeys tfkeys;
}
template AnimationKey
{
<10DD46A8-775B-11CF-8F52-0040333594A3>
DWORD keyType;
DWORD nKeys;
array TimedFloatKeys keys[nKeys];
}
template AnimationOptions
{
<E2BF56C0-840F-11CF-8F52-0040333594A3>
DWORD openclosed;
DWORD positionquality;
}
template Animation
{
<3D82AB4F-62DA-11CF-AB39-0020AF71E433>
[ ... ]
}
template AnimationSet
{
<3D82AB50-62DA-11CF-AB39-0020AF71E433>
[ Animation ]
}
template InlineData
{
<3A23EEA0-94B1-11D0-AB39-0020AF71E433>
[ BINARY ]
}
template Url
{
<3A23EEA1-94B1-11D0-AB39-0020AF71E433>
DWORD nUrls;
array STRING urls[nUrls];
}
template ProgressiveMesh
{
<8A63C360-997D-11D0-941C-0080C80CFA7B>
[ Url, InlineData ]
}
template Guid
{
<A42790E0-7810-11CF-8F52-0040333594A3>
DWORD data1;
WORD data2;
WORD data3;
array UCHAR data4[8];
}
template StringProperty
{
<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>
STRING key;
STRING value;
}
template PropertyBag
{
<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>
[ StringProperty ]
}
template ExternalVisual
{
<98116AA0-BDBA-11D1-82C0-00A0C9697271>
Guid guidExternalVisual;
[ ... ]
}
template RightHanded
{
<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>
DWORD bRightHanded;
}