diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 3ec2c42b847..e5721d1d1b3 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -6766,6 +6766,13 @@ static void updateSurfaceDesc(IWineD3DSurfaceImpl *surface, WINED3DPRESENT_PARAM surface->resource.size = IWineD3DSurface_GetPitch((IWineD3DSurface *) surface) * surface->pow2Width; } +static HRESULT WINAPI reset_unload_resources(IWineD3DResource *resource, void *data) { + TRACE("Unloading resource %p\n", resource); + IWineD3DResource_UnLoad(resource); + IWineD3DResource_Release(resource); + return S_OK; +} + static HRESULT WINAPI IWineD3DDeviceImpl_Reset(IWineD3DDevice* iface, WINED3DPRESENT_PARAMETERS* pPresentationParameters) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface; IWineD3DSwapChainImpl *swapchain; @@ -6824,7 +6831,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Reset(IWineD3DDevice* iface, WINED3DPRE if(pPresentationParameters->EnableAutoDepthStencil != swapchain->presentParms.EnableAutoDepthStencil) { ERR("What do do about a changed auto depth stencil parameter?\n"); } - TRACE("Checks done\n"); + + IWineD3DDevice_EnumResources(iface, reset_unload_resources, NULL); if(pPresentationParameters->Windowed) { mode.Width = swapchain->orig_width;