wined3d: Fix the pixelformat selection logic.
This commit is contained in:
parent
421b6558c1
commit
c36e033856
@ -136,12 +136,12 @@ static int WineD3D_ChoosePixelFormat(IWineD3DDeviceImpl *This, HDC hdc, WINED3DF
|
|||||||
* only offer 32 bit ARB pixel formats. First try without an exact alpha
|
* only offer 32 bit ARB pixel formats. First try without an exact alpha
|
||||||
* match, then try without an exact alpha and color match.
|
* match, then try without an exact alpha and color match.
|
||||||
*/
|
*/
|
||||||
{ FALSE, TRUE, TRUE },
|
|
||||||
{ TRUE, TRUE, TRUE },
|
{ TRUE, TRUE, TRUE },
|
||||||
{ FALSE, FALSE, TRUE },
|
|
||||||
{ FALSE, FALSE, FALSE },
|
|
||||||
{ TRUE, FALSE, TRUE },
|
{ TRUE, FALSE, TRUE },
|
||||||
|
{ FALSE, TRUE, TRUE },
|
||||||
|
{ FALSE, FALSE, TRUE },
|
||||||
{ TRUE, FALSE, FALSE },
|
{ TRUE, FALSE, FALSE },
|
||||||
|
{ FALSE, FALSE, FALSE },
|
||||||
};
|
};
|
||||||
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user