windows.gaming.input: Split IAsyncInfo interface to a separate struct.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
b985fe6362
commit
c30c0abd24
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@ -28,10 +28,11 @@ WINE_DEFAULT_DEBUG_CHANNEL(input);
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#define Closed 4
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#define HANDLER_NOT_SET ((void *)~(ULONG_PTR)0)
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struct async_bool
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struct async_info
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{
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IAsyncOperation_boolean IAsyncOperation_boolean_iface;
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IWineAsyncInfoImpl IWineAsyncInfoImpl_iface;
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IAsyncInfo IAsyncInfo_iface;
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IInspectable *IInspectable_outer;
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LONG ref;
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async_operation_callback callback;
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@ -45,11 +46,159 @@ struct async_bool
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HRESULT hr;
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};
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DEFINE_IINSPECTABLE( async_info, IAsyncInfo, struct async_bool, IAsyncOperation_boolean_iface )
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static inline struct async_info *impl_from_IWineAsyncInfoImpl( IWineAsyncInfoImpl *iface )
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{
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return CONTAINING_RECORD( iface, struct async_info, IWineAsyncInfoImpl_iface );
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}
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static HRESULT WINAPI async_impl_QueryInterface( IWineAsyncInfoImpl *iface, REFIID iid, void **out )
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{
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struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
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TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
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if (IsEqualGUID( iid, &IID_IUnknown ) ||
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IsEqualGUID( iid, &IID_IInspectable ) ||
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IsEqualGUID( iid, &IID_IAgileObject ) ||
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IsEqualGUID( iid, &IID_IWineAsyncInfoImpl ))
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{
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IInspectable_AddRef( (*out = &impl->IWineAsyncInfoImpl_iface) );
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return S_OK;
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}
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if (IsEqualGUID( iid, &IID_IAsyncInfo ))
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{
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IInspectable_AddRef( (*out = &impl->IAsyncInfo_iface) );
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return S_OK;
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}
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WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI async_impl_AddRef( IWineAsyncInfoImpl *iface )
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{
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struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
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ULONG ref = InterlockedIncrement( &impl->ref );
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TRACE( "iface %p, ref %lu.\n", iface, ref );
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return ref;
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}
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static ULONG WINAPI async_impl_Release( IWineAsyncInfoImpl *iface )
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{
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struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
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ULONG ref = InterlockedDecrement( &impl->ref );
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TRACE( "iface %p, ref %lu.\n", iface, ref );
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if (!ref)
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{
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if (impl->handler && impl->handler != HANDLER_NOT_SET) IWineAsyncOperationCompletedHandler_Release( impl->handler );
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IAsyncInfo_Close( &impl->IAsyncInfo_iface );
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IInspectable_Release( impl->invoker );
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DeleteCriticalSection( &impl->cs );
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free( impl );
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}
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return ref;
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}
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static HRESULT WINAPI async_impl_put_Completed( IWineAsyncInfoImpl *iface, IWineAsyncOperationCompletedHandler *handler )
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{
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struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
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HRESULT hr = S_OK;
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TRACE( "iface %p, handler %p.\n", iface, handler );
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EnterCriticalSection( &impl->cs );
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if (impl->status == Closed) hr = E_ILLEGAL_METHOD_CALL;
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else if (impl->handler != HANDLER_NOT_SET) hr = E_ILLEGAL_DELEGATE_ASSIGNMENT;
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else if ((impl->handler = handler))
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{
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IWineAsyncOperationCompletedHandler_AddRef( impl->handler );
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if (impl->status > Started)
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{
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IInspectable *operation = impl->IInspectable_outer;
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AsyncStatus status = impl->status;
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impl->handler = NULL; /* Prevent concurrent invoke. */
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LeaveCriticalSection( &impl->cs );
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IWineAsyncOperationCompletedHandler_Invoke( handler, operation, status );
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IWineAsyncOperationCompletedHandler_Release( handler );
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return S_OK;
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}
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}
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LeaveCriticalSection( &impl->cs );
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return hr;
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}
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static HRESULT WINAPI async_impl_get_Completed( IWineAsyncInfoImpl *iface, IWineAsyncOperationCompletedHandler **handler )
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{
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struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
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HRESULT hr = S_OK;
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TRACE( "iface %p, handler %p.\n", iface, handler );
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EnterCriticalSection( &impl->cs );
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if (impl->status == Closed) hr = E_ILLEGAL_METHOD_CALL;
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*handler = (impl->handler != HANDLER_NOT_SET) ? impl->handler : NULL;
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LeaveCriticalSection( &impl->cs );
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return hr;
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}
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static HRESULT WINAPI async_impl_get_Result( IWineAsyncInfoImpl *iface, PROPVARIANT *result )
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{
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struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
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HRESULT hr = E_ILLEGAL_METHOD_CALL;
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TRACE( "iface %p, result %p.\n", iface, result );
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EnterCriticalSection( &impl->cs );
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if (impl->status == Completed || impl->status == Error)
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{
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PropVariantCopy( result, &impl->result );
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hr = impl->hr;
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}
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LeaveCriticalSection( &impl->cs );
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return hr;
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}
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static HRESULT WINAPI async_impl_Start( IWineAsyncInfoImpl *iface )
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{
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struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
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TRACE( "iface %p.\n", iface );
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/* keep the async alive in the callback */
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IInspectable_AddRef( impl->IInspectable_outer );
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SubmitThreadpoolWork( impl->async_run_work );
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return S_OK;
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}
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static const struct IWineAsyncInfoImplVtbl async_impl_vtbl =
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{
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/* IUnknown methods */
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async_impl_QueryInterface,
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async_impl_AddRef,
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async_impl_Release,
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/* IWineAsyncInfoImpl */
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async_impl_put_Completed,
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async_impl_get_Completed,
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async_impl_get_Result,
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async_impl_Start,
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};
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DEFINE_IINSPECTABLE_OUTER( async_info, IAsyncInfo, struct async_info, IInspectable_outer )
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static HRESULT WINAPI async_info_get_Id( IAsyncInfo *iface, UINT32 *id )
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{
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struct async_bool *impl = impl_from_IAsyncInfo( iface );
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struct async_info *impl = impl_from_IAsyncInfo( iface );
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HRESULT hr = S_OK;
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TRACE( "iface %p, id %p.\n", iface, id );
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@ -64,7 +213,7 @@ static HRESULT WINAPI async_info_get_Id( IAsyncInfo *iface, UINT32 *id )
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static HRESULT WINAPI async_info_get_Status( IAsyncInfo *iface, AsyncStatus *status )
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{
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struct async_bool *impl = impl_from_IAsyncInfo( iface );
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struct async_info *impl = impl_from_IAsyncInfo( iface );
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HRESULT hr = S_OK;
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TRACE( "iface %p, status %p.\n", iface, status );
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@ -79,7 +228,7 @@ static HRESULT WINAPI async_info_get_Status( IAsyncInfo *iface, AsyncStatus *sta
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static HRESULT WINAPI async_info_get_ErrorCode( IAsyncInfo *iface, HRESULT *error_code )
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{
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struct async_bool *impl = impl_from_IAsyncInfo( iface );
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struct async_info *impl = impl_from_IAsyncInfo( iface );
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HRESULT hr = S_OK;
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TRACE( "iface %p, error_code %p.\n", iface, error_code );
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@ -94,7 +243,7 @@ static HRESULT WINAPI async_info_get_ErrorCode( IAsyncInfo *iface, HRESULT *erro
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static HRESULT WINAPI async_info_Cancel( IAsyncInfo *iface )
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{
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struct async_bool *impl = impl_from_IAsyncInfo( iface );
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struct async_info *impl = impl_from_IAsyncInfo( iface );
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HRESULT hr = S_OK;
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TRACE( "iface %p.\n", iface );
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@ -109,7 +258,7 @@ static HRESULT WINAPI async_info_Cancel( IAsyncInfo *iface )
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static HRESULT WINAPI async_info_Close( IAsyncInfo *iface )
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{
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struct async_bool *impl = impl_from_IAsyncInfo( iface );
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struct async_info *impl = impl_from_IAsyncInfo( iface );
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HRESULT hr = S_OK;
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TRACE( "iface %p.\n", iface );
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@ -146,6 +295,70 @@ static const struct IAsyncInfoVtbl async_info_vtbl =
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async_info_Close,
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};
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static void CALLBACK async_info_callback( TP_CALLBACK_INSTANCE *instance, void *iface, TP_WORK *work )
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{
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struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
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IInspectable *operation = impl->IInspectable_outer;
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PROPVARIANT result;
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HRESULT hr;
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hr = impl->callback( impl->invoker, &result );
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EnterCriticalSection( &impl->cs );
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if (impl->status != Closed) impl->status = FAILED(hr) ? Error : Completed;
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PropVariantCopy( &impl->result, &result );
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impl->hr = hr;
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if (impl->handler != NULL && impl->handler != HANDLER_NOT_SET)
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{
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IWineAsyncOperationCompletedHandler *handler = impl->handler;
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AsyncStatus status = impl->status;
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impl->handler = NULL; /* Prevent concurrent invoke. */
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LeaveCriticalSection( &impl->cs );
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IWineAsyncOperationCompletedHandler_Invoke( handler, operation, status );
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IWineAsyncOperationCompletedHandler_Release( handler );
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}
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else LeaveCriticalSection( &impl->cs );
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/* release refcount acquired in Start */
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IInspectable_Release( operation );
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PropVariantClear( &result );
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}
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static HRESULT async_info_create( IInspectable *invoker, async_operation_callback callback,
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IInspectable *outer, IWineAsyncInfoImpl **out )
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{
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struct async_info *impl;
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if (!(impl = calloc( 1, sizeof(struct async_info) ))) return E_OUTOFMEMORY;
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impl->IWineAsyncInfoImpl_iface.lpVtbl = &async_impl_vtbl;
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impl->IAsyncInfo_iface.lpVtbl = &async_info_vtbl;
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impl->IInspectable_outer = outer;
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impl->ref = 1;
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impl->callback = callback;
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impl->handler = HANDLER_NOT_SET;
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impl->status = Started;
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if (!(impl->async_run_work = CreateThreadpoolWork( async_info_callback, &impl->IWineAsyncInfoImpl_iface, NULL )))
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return HRESULT_FROM_WIN32( GetLastError() );
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IInspectable_AddRef( (impl->invoker = invoker) );
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InitializeCriticalSection( &impl->cs );
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impl->cs.DebugInfo->Spare[0] = (DWORD_PTR)( __FILE__ ": async_info.cs" );
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*out = &impl->IWineAsyncInfoImpl_iface;
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return S_OK;
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}
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struct async_bool
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{
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IAsyncOperation_boolean IAsyncOperation_boolean_iface;
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IWineAsyncInfoImpl *IWineAsyncInfoImpl_inner;
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LONG ref;
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};
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static inline struct async_bool *impl_from_IAsyncOperation_boolean( IAsyncOperation_boolean *iface )
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{
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return CONTAINING_RECORD( iface, struct async_bool, IAsyncOperation_boolean_iface );
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@ -166,15 +379,7 @@ static HRESULT WINAPI async_bool_QueryInterface( IAsyncOperation_boolean *iface,
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return S_OK;
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}
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if (IsEqualGUID( iid, &IID_IAsyncInfo ))
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{
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IInspectable_AddRef( (*out = &impl->IAsyncInfo_iface) );
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return S_OK;
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}
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WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
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*out = NULL;
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return E_NOINTERFACE;
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return IWineAsyncInfoImpl_QueryInterface( impl->IWineAsyncInfoImpl_inner, iid, out );
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}
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static ULONG WINAPI async_bool_AddRef( IAsyncOperation_boolean *iface )
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@ -188,17 +393,14 @@ static ULONG WINAPI async_bool_AddRef( IAsyncOperation_boolean *iface )
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static ULONG WINAPI async_bool_Release( IAsyncOperation_boolean *iface )
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{
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struct async_bool *impl = impl_from_IAsyncOperation_boolean( iface );
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ULONG ref = InterlockedDecrement( &impl->ref );
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TRACE( "iface %p, ref %lu.\n", iface, ref );
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if (!ref)
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{
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IAsyncInfo_Close( &impl->IAsyncInfo_iface );
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if (impl->handler && impl->handler != HANDLER_NOT_SET) IWineAsyncOperationCompletedHandler_Release( impl->handler );
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PropVariantClear( &impl->result );
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IInspectable_Release( impl->invoker );
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DeleteCriticalSection( &impl->cs );
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/* guard against re-entry if inner releases an outer iface */
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InterlockedIncrement( &impl->ref );
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IWineAsyncInfoImpl_Release( impl->IWineAsyncInfoImpl_inner );
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free( impl );
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}
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@ -228,49 +430,16 @@ static HRESULT WINAPI async_bool_put_Completed( IAsyncOperation_boolean *iface,
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{
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IWineAsyncOperationCompletedHandler *handler = (IWineAsyncOperationCompletedHandler *)bool_handler;
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struct async_bool *impl = impl_from_IAsyncOperation_boolean( iface );
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HRESULT hr = S_OK;
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TRACE( "iface %p, handler %p.\n", iface, handler );
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EnterCriticalSection( &impl->cs );
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if (impl->status == Closed) hr = E_ILLEGAL_METHOD_CALL;
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else if (impl->handler != HANDLER_NOT_SET) hr = E_ILLEGAL_DELEGATE_ASSIGNMENT;
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else if ((impl->handler = handler))
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{
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IWineAsyncOperationCompletedHandler_AddRef( impl->handler );
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if (impl->status > Started)
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{
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IAsyncOperation_boolean *operation = &impl->IAsyncOperation_boolean_iface;
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AsyncStatus status = impl->status;
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impl->handler = NULL; /* Prevent concurrent invoke. */
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LeaveCriticalSection( &impl->cs );
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IWineAsyncOperationCompletedHandler_Invoke( handler, (IInspectable *)operation, status );
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IWineAsyncOperationCompletedHandler_Release( handler );
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return S_OK;
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}
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}
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LeaveCriticalSection( &impl->cs );
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return hr;
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return IWineAsyncInfoImpl_put_Completed( impl->IWineAsyncInfoImpl_inner, (IWineAsyncOperationCompletedHandler *)handler );
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}
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static HRESULT WINAPI async_bool_get_Completed( IAsyncOperation_boolean *iface, IAsyncOperationCompletedHandler_boolean **bool_handler )
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{
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IWineAsyncOperationCompletedHandler **handler = (IWineAsyncOperationCompletedHandler **)bool_handler;
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struct async_bool *impl = impl_from_IAsyncOperation_boolean( iface );
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HRESULT hr = S_OK;
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FIXME( "iface %p, handler %p semi stub!\n", iface, handler );
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EnterCriticalSection( &impl->cs );
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if (impl->status == Closed) hr = E_ILLEGAL_METHOD_CALL;
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*handler = (impl->handler != HANDLER_NOT_SET) ? impl->handler : NULL;
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LeaveCriticalSection( &impl->cs );
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return hr;
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TRACE( "iface %p, handler %p.\n", iface, handler );
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return IWineAsyncInfoImpl_get_Completed( impl->IWineAsyncInfoImpl_inner, (IWineAsyncOperationCompletedHandler **)handler );
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}
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static HRESULT WINAPI async_bool_GetResults( IAsyncOperation_boolean *iface, BOOLEAN *results )
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@ -281,16 +450,7 @@ static HRESULT WINAPI async_bool_GetResults( IAsyncOperation_boolean *iface, BOO
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TRACE( "iface %p, results %p.\n", iface, results );
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EnterCriticalSection( &impl->cs );
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if (impl->status != Completed && impl->status != Error) hr = E_ILLEGAL_METHOD_CALL;
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else if (impl->result.vt != result.vt) hr = E_UNEXPECTED;
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else
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{
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PropVariantCopy( &result, &impl->result );
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if (impl->result.vt == VT_UNKNOWN) PropVariantClear( &impl->result );
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hr = impl->hr;
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}
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LeaveCriticalSection( &impl->cs );
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hr = IWineAsyncInfoImpl_get_Result( impl->IWineAsyncInfoImpl_inner, &result );
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*results = result.boolVal;
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PropVariantClear( &result );
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@ -313,67 +473,25 @@ static const struct IAsyncOperation_booleanVtbl async_bool_vtbl =
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async_bool_GetResults,
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};
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static void CALLBACK async_run_cb( TP_CALLBACK_INSTANCE *instance, void *data, TP_WORK *work )
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{
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IAsyncOperation_boolean *operation = data;
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struct async_bool *impl = impl_from_IAsyncOperation_boolean( operation );
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PROPVARIANT result;
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HRESULT hr;
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PropVariantInit( &result );
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hr = impl->callback( impl->invoker, &result );
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EnterCriticalSection( &impl->cs );
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if (impl->status != Closed) impl->status = FAILED(hr) ? Error : Completed;
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PropVariantCopy( &impl->result, &result );
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impl->hr = hr;
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if (impl->handler != NULL && impl->handler != HANDLER_NOT_SET)
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{
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IWineAsyncOperationCompletedHandler *handler = impl->handler;
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AsyncStatus status = impl->status;
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impl->handler = NULL; /* Prevent concurrent invoke. */
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LeaveCriticalSection( &impl->cs );
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IWineAsyncOperationCompletedHandler_Invoke( handler, (IInspectable *)operation, status );
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IWineAsyncOperationCompletedHandler_Release( handler );
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}
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else LeaveCriticalSection( &impl->cs );
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IAsyncOperation_boolean_Release( operation );
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PropVariantClear( &result );
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}
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HRESULT async_operation_boolean_create( IInspectable *invoker, async_operation_callback callback,
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IAsyncOperation_boolean **out )
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{
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struct async_bool *impl;
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HRESULT hr;
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*out = NULL;
|
||||
if (!(impl = calloc( 1, sizeof(*impl) ))) return E_OUTOFMEMORY;
|
||||
impl->IAsyncOperation_boolean_iface.lpVtbl = &async_bool_vtbl;
|
||||
impl->IAsyncInfo_iface.lpVtbl = &async_info_vtbl;
|
||||
impl->ref = 1;
|
||||
|
||||
impl->handler = HANDLER_NOT_SET;
|
||||
impl->callback = callback;
|
||||
impl->status = Started;
|
||||
impl->result.vt = VT_BOOL;
|
||||
|
||||
if (!(impl->async_run_work = CreateThreadpoolWork( async_run_cb, &impl->IAsyncOperation_boolean_iface, NULL )))
|
||||
if (FAILED(hr = async_info_create( invoker, callback, (IInspectable *)&impl->IAsyncOperation_boolean_iface, &impl->IWineAsyncInfoImpl_inner )) ||
|
||||
FAILED(hr = IWineAsyncInfoImpl_Start( impl->IWineAsyncInfoImpl_inner )))
|
||||
{
|
||||
if (impl->IWineAsyncInfoImpl_inner) IWineAsyncInfoImpl_Release( impl->IWineAsyncInfoImpl_inner );
|
||||
free( impl );
|
||||
return HRESULT_FROM_WIN32( GetLastError() );
|
||||
return hr;
|
||||
}
|
||||
|
||||
IInspectable_AddRef( (impl->invoker = invoker) );
|
||||
InitializeCriticalSection( &impl->cs );
|
||||
impl->cs.DebugInfo->Spare[0] = (DWORD_PTR)( __FILE__ ": async_operation.cs" );
|
||||
|
||||
/* keep the async alive in the callback */
|
||||
IAsyncOperation_boolean_AddRef( &impl->IAsyncOperation_boolean_iface );
|
||||
SubmitThreadpoolWork( impl->async_run_work );
|
||||
|
||||
*out = &impl->IAsyncOperation_boolean_iface;
|
||||
TRACE( "created IAsyncOperation_boolean %p\n", *out );
|
||||
return S_OK;
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#pragma winrt ns_prefix
|
||||
#endif
|
||||
|
||||
import "propidl.idl";
|
||||
import "inspectable.idl";
|
||||
import "asyncinfo.idl";
|
||||
import "eventtoken.idl";
|
||||
|
@ -93,6 +94,17 @@ namespace Windows.Gaming.Input.Custom {
|
|||
[propget] HRESULT ForceFeedbackMotor([out, retval] Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor **motor);
|
||||
}
|
||||
|
||||
[
|
||||
uuid(83f377ee-c799-11ec-9d64-0242ac120002)
|
||||
]
|
||||
interface IWineAsyncInfoImpl : IUnknown
|
||||
{
|
||||
[propput] HRESULT Completed([in] WineAsyncOperationCompletedHandler *handler);
|
||||
[propget] HRESULT Completed([out, retval] WineAsyncOperationCompletedHandler **handler);
|
||||
[propget] HRESULT Result([out, retval] PROPVARIANT *result);
|
||||
HRESULT Start();
|
||||
}
|
||||
|
||||
[
|
||||
marshaling_behavior(agile),
|
||||
threading(both)
|
||||
|
|
Loading…
Reference in New Issue