ntdll: Added a DLL_WINE_PREATTACH call to DllMain for builtins.
By returning FALSE from this call, a builtin dll can specify that we should try to load the native one instead.
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@ -58,7 +58,9 @@ static const char * const reason_names[] =
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"PROCESS_DETACH",
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"PROCESS_ATTACH",
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"THREAD_ATTACH",
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"THREAD_DETACH"
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"THREAD_DETACH",
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NULL, NULL, NULL, NULL,
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"WINE_PREATTACH"
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};
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static const WCHAR dllW[] = {'.','d','l','l',0};
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@ -1749,10 +1751,18 @@ static NTSTATUS load_dll( LPCWSTR load_path, LPCWSTR libname, DWORD flags, WINE_
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case LO_BUILTIN_NATIVE:
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case LO_DEFAULT: /* default is builtin,native */
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nts = load_builtin_dll( load_path, filename, handle, flags, pwm );
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if (nts == STATUS_SUCCESS) break;
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if (!handle) break; /* nothing else we can try */
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/* file is not a builtin library, try without using the specified file */
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if (nts != STATUS_SUCCESS)
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nts = load_builtin_dll( load_path, filename, 0, flags, pwm );
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if (nts == STATUS_SUCCESS && loadorder == LO_DEFAULT &&
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!MODULE_InitDLL( *pwm, DLL_WINE_PREATTACH, NULL ))
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{
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/* stub-only dll, try native */
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TRACE( "%s pre-attach returned FALSE, preferring native\n", debugstr_w(filename) );
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LdrUnloadDll( (*pwm)->ldr.BaseAddress );
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nts = STATUS_DLL_NOT_FOUND;
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}
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if (nts == STATUS_DLL_NOT_FOUND && loadorder != LO_BUILTIN)
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nts = load_native_dll( load_path, filename, handle, flags, pwm );
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break;
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@ -469,7 +469,9 @@ typedef DWORD FLONG;
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#define DLL_PROCESS_ATTACH 1 /* attach process (load library) */
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#define DLL_THREAD_ATTACH 2 /* attach new thread */
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#define DLL_THREAD_DETACH 3 /* detach thread */
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#ifdef __WINESRC__
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#define DLL_WINE_PREATTACH 8 /* called before process attach for Wine builtins */
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#endif
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/* u.x.wProcessorArchitecture (NT) */
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#define PROCESSOR_ARCHITECTURE_INTEL 0
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